Apex Legends Finally Fixes Harbingers Event Issue Just in Time for It to End

Anybody who has performed Apex Legends for a season — and typically even lower than that — will undoubtedly know that the sport has issues. Sure points like hits not registering are claimed to be fastened, however creep again up as time passes. Once more, that is simply form of what you settle for as an Apex Legends participant. And but, a current downside stemming from an occasion remains to be a bit of bit humorous and irritating.

The current Harbingers Collection Event began on Sept. 19 and introduced out a brand new Revenant-themed grenade referred to as the Rev Shell. When thrown, it would journey in a straight line till it senses an enemy after which rapidly change course to trace them. They’re hilariously persistent and supply a enjoyable twist for the sport’s Halloween occasion. The Rev Shell additionally components into one of many occasion’s problem badges that required gamers to deal 1,000 injury with them.

However an issue rapidly arose wherein gamers seen that their injury wasn’t monitoring. The day after the occasion began on Sept. 20, Respawn Leisure introduced on Twitter that they had been trying into the difficulty and would even be decreasing the required injury to 500 as a substitute. Whereas the untracked injury couldn’t be utilized retroactively, this no less than made up for it a bit of.

They introduced that the monitoring challenge had been corrected on Sept. 22, however the repair decreasing the injury to 500 was nonetheless on the best way. Whereas this fastened the core of the issue, it didn’t assist gamers who had already dumped a number of time into the problem and acquired nothing for his or her effort.

With the occasion set to finish at 1:00 PM ET on Oct. 3, Respawn Leisure tweeted out at 1:00 PM ET on Oct. 2 that they pushed out a patch to repair it. Whereas PCs may get these patches reasonably rapidly, consoles don’t fairly have the identical luxurious.

As of midnight on Oct. 3, I nonetheless hadn’t gotten this patch. It was solely once I turned my PS5 on this morning that it began downloading. Funnily sufficient, that left roughly 4 hours wherein I might gather the five hundred injury for a problem that Respawn acknowledged two weeks in the past.

I do know, it’s only a badge in an occasion that may get misplaced amongst all my different Apex Legends occasion accolades. But it surely’s greater than that as a result of this isn’t the one challenge that there was in a sport the place it seems like issues and bugs aren’t being resolved rapidly sufficient. Sure, it obtained fastened, but it surely took till simply in regards to the expiration of the occasion and sure dropped at a time when most gamers couldn’t sit down and dedicate time to it.

It’s unclear precisely what Respawn’s precedence is with the sport, as primary sport points like hit registration and server breakage are nonetheless considerably frequent. Simply earlier this yr in March, the prize tracker for the Imperial Guard Assortment Occasion broke for a lot of gamers. Respawn introduced that, whereas they had been trying into it, a repair wouldn’t come earlier than the occasion ended.

It might be good if this led to some form of total change the place it didn’t take two weeks to repair a widespread downside, however it’s unclear if that may ever occur. Contemplating this occurred in a group occasion that brings in tons of cash, it ought to have been corrected sooner.

Greater than something although, it’s regarding for the long-term sustainability of Apex Legends that bugs aren’t all the time prioritized correctly, whether or not or not it’s points inside the UI or the sport itself. I’m unlikely to cease enjoying Apex Legends anytime within the close to future, but it surely’s tough when it seems like fixes and modifications aren’t the highest precedence, even after being publicly acknowledged.

In regards to the writer

Cameron Waldrop

Cameron is a contract author for Twinfinite and recurrently covers battle royales like Fortnite and Apex Legends. He began writing for Twinfinite in late 2019 and has reviewed many nice video games. Whereas he loves a very good shooter, his coronary heart will all the time belong to JRPGs.

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