The Final of Us Half I on PC
The one factor scarier than a Clicker lunging at you from out of nowhere is a Clicker lunging at you from out of nowhere, adopted by a tough crash sending you again to desktop, I suppose. The Final of Us Half I has lastly gotten its long-awaited PC port, following a profitable first season of the HBO TV adaptation. And should you’ve been following the information even just a little bit, you’ll shortly be taught that the sport’s PC port has been less than stellar, to say the least.
After getting two stable days’ value of playtime in with The Final of Us Half I on PC, I can safely report that whereas among the complaints and detrimental critiques appear to have been overblown, that is actually not an important port, and would possibly very effectively be the weakest PC port of a PlayStation exclusive game we’ve seen up to now. By and enormous, Naughty Canine’s beloved post-apocalyptic zombie journey appears to be like nice on PC –and it appears to be like particularly lovely on my ultrawide monitor– however there are clear areas for enchancment the place optimization is worried.
The sport ran advantageous for essentially the most half, although there have been noticeable framerate drops and hiccups particularly throughout motion sequences. Over the course of my playthrough, I additionally skilled a handful of crashes, although nothing as extreme as laborious crashes each 20 minutes as some person studies have prompt.
That being mentioned, it’s value noting that The Final of Us Half I does appear to undergo from some egregiously lengthy loading instances on PC as effectively. Whereas the preliminary load instances on PS3 and PS4 had additionally been pretty prolonged, they have been significantly noticeable on PC, particularly since I had the sport put in on an SSD and customarily anticipated it to load only a tad quicker. Each loading display screen appeared to take up a substantial period of time, whether or not you have been booting the sport up for the primary time, or ready to load a earlier checkpoint after dying.
I additionally had bother getting the shaders to correctly construct and cargo; the sport begins the constructing course of everytime you boot it up, nevertheless it actually takes ceaselessly that you just’d most likely find yourself sitting round for half an hour earlier than you get to really play something. You can begin up the sport whereas the shaders are nonetheless loading, however do be warned that that is doubtless one of many most important causes for the reported crashes.
So, all in all, not an important first outing for The Final of Us on PC. On a graphical stage, I appreciated all of the little visible choices and settings I may tweak on the fly, and as somebody who’s grown a deep appreciation for video games with ultrawide help, I couldn’t assist however be taken in by The Final of Us’ swish nature-y settings once more. The lighting results are gorgeous, the character fashions and animations are crisp, and it’s only a incredible wanting recreation total.
With this being a port of the PS5 re-release from final August, there are fairly just a few new bells and whistles to look ahead to as effectively. Speedrun and permadeath modes are welcome for gamers who need to problem themselves, to not point out the improved AI conduct, which helps the sport really feel extra immersive. As somebody who used to at all times snicker each time Ellie would straight up sprint in entrance of her foes and watch them be fully oblivious to her actions, it was good re-experiencing the sport with considerably of a rise in diploma of realism.
10 years on, and The Final of Us nonetheless feels as timeless as ever. It’s, indubitably, the crown jewel of Naughty Canine’s catalog, however for now, I’d maintain off for a bit should you’re fascinated about choosing it up on PC. Improbable recreation, however perhaps watch for a patch or two to clean issues over first.
Reviewer: Zhiqing Wan | Copy supplied by Writer.
Execs
- Nonetheless a stable narrative journey.
- Holds up rather well graphically.
- A number of new tweaks and additions to spice issues up should you’ve performed it earlier than.
Cons
- Fairly unhealthy framerate hitches.
- Occasional laborious crashes will be very irritating.
Launch Date
March 28, 2023
Developer
Naughty Canine, Iron Galaxy
Writer
Sony
Consoles
PC
Comments are closed.