The place are all of the Diablo 4 dungeon places? You’ll discover most of them naturally. Dungeons are instanced, partially procedurally-generated areas stuffed with monsters to kill and small puzzles to unravel as you’re employed your technique to the boss. They’re a good way to earn XP, seize some shiny new loot, and earn some game-changing Points on your class.
Though you may try any Diablo 4 dungeon as soon as it has been found, it’s your decision to perform a little research in your present class and see which dungeon rewards you with the simplest Facet on your present construct. Our goal is to gather info on each dungeon in Diablo 4, starting with Fractured Peaks. Try our Diablo 4 review should you’ve but to have a style of simply how good this RPG game is.
Fractured Peaks dungeon places
Right here is each dungeon and its Facet in Fractured Peaks:
1: Mercy’s Attain
- Blood Seeker’s Facet (Necromancer) – Blood Lance offers 15% elevated harm to its major goal per lanced enemy.
2: Caldera Gate
- Eluding Facet (Any class) – Turning into injured whereas crowd-controlled grants you unstoppable for 4 seconds.
3: Nostrava Deepwood
- Flesh-Rending Facet (Necromancer) – After decompose spawns a corpse, acquire ten essence.
4: Derelict Lodge
- Facet of Explosive Verve (Rogue) – Your grenade expertise rely as entice expertise. Everytime you arm a entice or drop a grenade, you acquire 10% motion velocity for 3 seconds.
5: Cultist refuge
- Flamewalker’s Facet (Sorcerer) – Coming into contact along with your firewall grants you 15% motion velocity for 4 seconds.
6: Tormented Ruins
- Facet of the Unsatiated (Druid) – After killing an enemy with shred, your subsequent werewolf ability generates 20% extra spirit and offers 20% elevated harm.
7: Misplaced Archives
- Facet of the Protector (any class) – Damaging an elite enemy grants you a restricted harm barrier for ten seconds. This impact can solely occur as soon as each 30 seconds.
8: Defiled Catacomb
- Facet of Tempering Blows (Barbarian) – After swapping weapons six instances, acquire fortify.
9: Forbidden Metropolis
- Nighthowler’s Facet (Druid) – Blood Howl will increase important strike likelihood by 5%. As well as, Blood Howl additionally impacts close by companions and gamers for 3 seconds.
10: Kor Dragan Barracks
- Facet of Anemia (Barbarian) – Direct harm in opposition to bleeding enemies has an opportunity to stun them for 2 seconds.
11: Gentle’s Watch
- Facet of Conflagration (Sorcerer) – Whereas channeling Incinerate, your burning harm is elevated.
12: Maulwood
- Slaking Facet (Barbarian) – You might have an opportunity to achieve 20 fury when Rend offers direct harm to at the very least one bleeding enemy.
13: Forsaken Quarry
- Facet of Encircling Blades (Rogue) – Flurry damages enemies in a circle round you and offers elevated harm.
14: Black Asylum
- Facet of Torment (Necromancer) – Crucial strikes with bone expertise elevated your essence regeneration for a brief time period.
15: Immortal Emanation
- Mangled Facet (Druid) – When you find yourself struck as a Werebear you might have an opportunity to achieve one spirit.
16: Hallowed Ossuary
- Facet of Unrelenting Fury (Barbarian) – Killing an enemy with a core ability refunds 10% of its base fury price. Can solely occur as soon as per ability forged.
17: Anica’s Declare
- Stormclaw’s Facet (Druid) – Crucial strikes with shred deal 20% of the harm dealt as lightning harm to the goal and surrounding enemies.
18: Hoarfrost’s Demise
- Blood-bathed Facet (Necromancer) – Blood Surge’s nova echoes once more after a brief delay, dealing 60% much less harm.
19: Rimescar Cavern
- Facet of Plunging Darkness (Necromancer) – Bone Jail spawns a pool of blight that offers harm over six seconds.
20: Useless Man’s Dredge
- Facet of Piercing Chilly (Sorcerer) – Ice Shards piece enemies, dealing much less harm per subsequent enemy hit.
21: Kor Valar Ramparts
- Blast-Trapper’s Facet (Rogue) – Fortunate Hit; dealing direct harm to enemies affected by Entice expertise has as much as a 30% likelihood of constructing them susceptible.
22: Zenith
- Recharging Facet (Sorcerer) – Every time Chain Lightning bounces off you, acquire mana.
23: Sanguine Chapel
- Energizing Facet (Rogue) – Damaging an elite enemy with a primary ability generates vitality.
Scosglen dungeon places
Listed below are the entire dungeons and their Points in Scosglen:
Japanese Scosglen:
1. Whispering Pines
- Blood Seeker’s Facet (Necromancer) – Blood Lance offers 15% elevated harm to its major goal per lanced enemy.
2. Jalal’s Vigil
- Bladedancer’s Facet (Rogue) – Twisting Blades orbit for a short while after they return to you, dealing 10% of the harm per hit; can enhance as much as 20% based mostly on the space.
3. Feral’s Den
- Facet of Quicksand (Druid) – Earth expertise sluggish enemies hit by 25% for 5 seconds.
4. Twisted Hole
- Shadowslicer Facet (Rogue) – Whenever you forged Sprint, a Shadow Clone is spawned at your location; the clone additionally casts Sprint, dealing 25% of the bottom harm.
5. Hive
- Facet of Swelling Curse (Necromancer) – Bone Spirit offers elevated harm based mostly on the space traveled, as much as 15%.
6. Mariner’s Refuge
- Overcharged Facet (Druid) – Fortunate Hit; as much as a ten% likelihood when dealing lightning harm to overload the goal for 3 seconds; any direct harm you deal causes them to pulse and hit surrounding enemies.
7. Aldurwood
- Facet of Reanimation (Necromancer) – Your Skeletons acquire elevated harm whereas alive; as much as 20% after 10 seconds.
8. Maddux Watch
- Charged Facet (Sorcerer) – +10% motion velocity for 4 seconds once you acquire Crackling Power.
9. Garan Maintain
- Facet of the Dire Whirlwind (Barbarian) – +5% Whirlwind important likelihood for each second that it’s channeled, as much as 20%.
10. Oldstones
- Edgemaster’s Facet (Basic) – Expertise deal as much as 10% elevated harm based mostly in your accessible major useful resource when forged; most profit (10%) when you might have full major useful resource.
11. Luban’s Relaxation
- Cheat’s Facet (Rogue) – Take 15% much less harm from crowd-controlled enemies; acquire +15% motion velocity for 2 seconds each time a crowd-controlled enemy offers direct harm.
12. Vault of the Forsaken
- Requiem Facet (Necromancer) – +3 most essence per lively minion.
13. Domhainne Tunnels
- Facet of Effectivity (Sorcerer) – Casting a primary ability reduces the price of your subsequent core ability by 10%.
14. Sarat’s Lair
- Snowveiled Facet (Sorcerer) – Casting Ice Armor makes you unstoppable for 2 seconds.
15. Penitent Cairns
- Dying Want Facet (Barbarian) – Achieve X Thorns whereas Berserking.
16. Raethwind Wilds
- Facet of Inside Calm (Basic) – Deal 5% elevated harm for every second when you’re standing nonetheless; as much as 30%.
17. Sunken Ruins
- Facet of Ancestral Pressure (Barbarian) – Hammer of the Ancients quakes outward, dealing a proportion of its harm to enemies.
18. Stockades
- Crashstone Facet (Druid) – Earth expertise deal +40% extra harm to crowd-controlled enemies.
19. Demon’s Wake
- Facet of Uncanny Treachery (Rogue) – Dealing direct harm to a dazed enemy with an Agility ability grants Stealth for 4 seconds; breaking Stealth with an assault grants +15% management impaired period discount for 4 seconds.
20. Damaged Bulwark
- Ghostwalker Facet (Basic) – Whereas unstoppable and for 4 seconds thereafter, acquire +10% motion velocity and the flexibility to maneuver freely via enemies.
Northern Scosglen:
21. Flooded Depths
- Facet of the Empowering Reaper (Necromancer) – Crucial strikes from Sever have a ten% likelihood to spawn a pool of Blight that offers 20% bonus harm; can solely occur as soon as each three seconds.
22. Calibel’s Mine
- Facet of the Relentless Armsmaster (Barbarian) – +20% fury technology whereas all harm bonuses from the Strolling Arsenal passive are lively.
23. Howling Warren
- Facet of Arrow Storms (Rogue) – Fortunate Hit; your Marksman expertise have as much as a ten% likelihood to create an Arrow Storm on the goal location, dealing X harm over three seconds; you may have as much as 5 lively Arrow Storms.
24. Wretched Delve
- Facet of Static Cling (Sorcerer) – Charged Bolts have a 15% likelihood to be interested in enemies; Charged Bolts final 300% longer.
25. Underroot
- Facet of the Expectant (Basic) – Attacking enemies along with your primary ability will increase the harm of your core ability by 5%, as much as 30%.
Kehjistan dungeon places
Right here is each dungeon and its Facet in Kehjistan:
Northern Kehjistan:
1. Tome of the Saints
- Incendiary Facet (Sorcerer) – Fortunate Hit; Burning harm has an as much as 5% likelihood to revive +10 mana.
2. Sepulcher of the Forsworn
- Hulking Facet (Necromancer) – Your Golem has a 1% likelihood to cut back its lively cooldown by two seconds, and a 1% likelihood to spawn a corpse every time it damages an enemy with its regular assault.
3. Sunken Library
- Facet of Management (Sorcerer) – Deal +30% extra harm to immobilized, surprised, or frozen enemies.
4. Shivta Ruins
- Wind Striker Facet (Basic) – Crucial strikes grant +8% motion velocity for one second, as much as six seconds.
5. Collapsed Vault
- Facet of Cyclonic Pressure (Druid) – Cyclone Armor additionally grants bodily harm discount; Cyclone Armor can also be utilized to all close by allies.
6. Inferno
- Vengeful Facet (Rogue) – Fortunate Hit; making an enemy susceptible has as much as a 30% likelihood to grant +3% elevated important hit price for 3 seconds, as much as 9%.
7. Sirocco Caverns
- Facet of Echoing Fury (Barbarian) – Shout expertise grant +2 fury per second whereas lively.
8. Deserted Mineworks
- Facet of Retribution (Basic) – Distant enemies have an 8% likelihood to be surprised for 2 seconds once they hit you; deal 20% elevated harm to surprised enemies.
9. Halls of the Damned
- Facet of Disobedience (Basic) – Achieve +0.25% elevated armor for 4 seconds once you deal any sort of harm; stacks as much as 25%.
10. Fading Echo
- Skinwalker’s Facet (Druid) – Achieve X life once you use a Shapeshifting ability that adjustments your type; in case you are at full life, acquire the identical quantity as Fortify as a substitute.
Southern Kehjistan:
11. Heretics Asylum
- Veteran Brawler’s Facet (Barbarian) – Every time a core ability offers direct harm to an enemy, your subsequent Cost or Leap offers +15% elevated harm, as much as 225%.
12. Forgotten Ruins
- Iron Blood Facet (Barbarian) – Achieve 2% harm discount for every close by bleeding enemy; as much as 10% most.
13. Corrupted Grotto
- Facet of Greedy Veins (Necromancer) – Achieve +10% important strike likelihood for six seconds once you forged Corpse Tendrils; deal +30% bonus harm to enemies affected by Corpse Tendrils.
14. Uldur’s Cave
- Facet of the Damned (Necromancer) – Deal +30% elevated Shadow harm to enemies stricken by Decrepify and Iron Maiden.
15. Hakan’s Refuge
- Relentless Berserker’s Facet (Barbarian) – Fortunate Hit; damaging an enemy with a core ability has as much as a 22% likelihood to increase the period of Berserking by one second; this period is doubled should you land a important strike along with your core ability.
16. Putrid Aquifer
- Facet of the Unwavering (Sorcerer) – Taking direct harm has a 2% likelihood to reset the cooldown of your defensive expertise.
17. Jail of Caldeum
- Opportunist’s Facet (Rogue) – Whenever you break Stealth with an assault, drop a cluster of exploding Stun Grenades that deal X bodily harm and stun enemies for 0.5 seconds.
18. Conclave
- Facet of the Changeling’s Debt (Druid) – Damaging a poisoned enemy with a Werebear ability immediately offers 120% of the poisoning harm and consumes the impact.
19. Yshari Sanctum
- Needleflare Facet (Basic) – Grants a 20% likelihood for Thorns harm to additionally have an effect on all enemies round you.
20. Crusaders’ Cathedral
- Stormshifter’s Facet (Druid) – When Hurricane is lively, acquire +2 ranks to your Shapeshifting expertise.
21. Abandoned Underpass
- Torturous Facet (Necromancer) – Enemies stricken by Iron Maiden have a 15% likelihood to be surprised for one second each time they deal direct harm.
Dry Steppes
Right here is each dungeon and its Facet in Dry Steppes:
1. Seaside Descent
- Facet of Retaliation (Druid) – Core expertise deal as much as 20% elevated harm based mostly in your quantity of Fortify.
2. Darkish Ravine
- Facet of Would possibly (Basic) – Primary expertise grant 20% harm discount for 2 seconds.
3. Path of the Blind
- Facet of Bursting Bones (Necromancer) – When a phase of Bone Jail is destroyed or expires, it offers X harm in an space round itself.
4. Carrion Fields
- Facet of the Iron Warrior (Barbarian) – Iron Pores and skin grants unstoppable and 10% harm discount.
5. Komdor Temple
- Facet of the Bounding Conduit (Sorcerer) – +20% motion velocity for 3 seconds after casting Teleport.
6. Forgotten Depths
- Facet of Biting Chilly (Sorcerer) – Whenever you freeze an enemy, there’s a 25% likelihood that they turn into susceptible for 3 seconds.
7. Charnel Home
- Facet of Perpetual Stomping (Barbarian) – Damaging an enemy with Kick or Floor Stomp resets the cooldown of Leap.
8. Onyx Maintain
- Storm Swell Facet (Sorcerer) – +11% elevated harm to susceptible enemies when you have a Barrier.
9. Bloodsoaked Crag
- Shepherd’s Facet (Druid) – Core expertise deal +6% harm per lively companion.
10. Sealed Archives
- Facet of Mending Stone (Druid) – +6 seconds to the period of Earthen Bulwark; killing an enemy with an Earth ability replenishes X quantity of your Earthen Bulwark’s Barrier impact.
11. Mournfield
- Facet of Berserk Ripping (Barbarian) – Everytime you deal direct harm whereas Berserking, inflict 20% of the bottom harm as further bleeding harm over 5 seconds.
12. Champion’s Demise
- Facet of the Umbral (Basic) – Restore +1 of your major useful resource everytime you crowd-control an enemy.
13. Grinning Labyrinth
- Facet of the Calm Breeze (Druid) – Fortunate Hit; Wind Shear has as much as a 5% likelihood to revive your spirit.
14. Historical’s Lament
- Facet of Risky Shadows (Rogue) – When a Darkish Shroud shadow can be eliminated, you set off an explosion round your self that offers X Shadow harm.
15. Guulrahn Canals
- Trickster’s Facet (Rogue) – Caltrops additionally throw an exploding cluster of Stun Grenades that deal X bodily harm and stun enemies for 0.5 seconds.
16. Gullrahn Slums
- Splintering Facet (Necromancer) – Bone Spear’s major assault causes enemies hit past the primary to turn into susceptible for 1.5 seconds; Bone Shards from Bone Spear deal 50% bonus harm to susceptible enemies and pierce them.
17. Buried Halls
- Fast Facet (Basic) – Primary expertise acquire +15% assault velocity.
18. Shifting Metropolis
- Ravenous Facet (Rogue) – +50% vitality regeneration for 4 seconds after killing a susceptible enemy.
19. Pallid Delve
- Elementalist’s Facet (Sorcerer) – Core or mastery expertise forged above 100 mana have a 20% important strike likelihood.
20. Whispering Vault
- Facet of Unstable Imbuements (Rogue) – When casting an Imbuement ability, you set off an Imbued explosion round your self; applies the Imbuement results and offers X harm round an space.
21. Betrayer’s Row
- Facet of Potent Blood (Necromancer) – Whereas at full life, Blood Orbs grant +10 essence.
Now all of the Diablo 4 dungeon places for Fractured Peaks, Dry Steppes, Scosglen, and Kehjistan – examine which Aspects your character wants and get after it. Try our greatest Diablo 4 Rogue build to take your enemies unaware, or should you’re right into a extra direct method, our Diablo 4 Barbarian build is ideal for smashing your means out of any state of affairs.
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