With Murderer’s Creed Mirage now out within the wild, there have been excessive hopes for its PC port following bulletins of Intel Arc optimization and the inclusion of DLSS and FSR at launch. It seems, nonetheless, that the PC port is affected by primary efficiency points that, whereas not game-breaking, are inflicting a variety of frustration. A day-one patch has been launched but it surely fails to repair the continued body fee instability.
There’s an all too acquainted feeling surrounding Assassin’s Creed Mirage’s PC port. Regardless of the efficiency benefit it ought to maintain over its house console counterparts, points we encountered throughout our review show that this isn’t the case and there are nonetheless some main body fee points that have to be resolved.
In our personal benchmarking accomplished on {hardware} that surpasses Assassin’s Creed Mirage’s system requirements, there are apparent issues with stability. The body fee achieved on 4K extremely settings paints an image of poor CPU optimization and basic body instability that’s removed from a easy repair.
The under graph reveals the inconsistency of the body fee and it’s an issue that may be very noticeable in reside gameplay. A day one patch included a number of “stability enhancements” however primarily based on our testing this morning, operating the sport at 4K nonetheless supplies inconsistent efficiency with notable body fee drops.
It’s early doorways although, so fingers crossed Ubisoft can deploy additional fixes quickly.
If youre trying seeking to preserve a low profile as you discover Baghdad, be sure to take a look at our information on easy methods to reduce notoriety in Assassin’s Creed Mirage.
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