Baldur’s Gate 3 patch notes are right here finally for the mammoth Baldur’s Gate 3 patch 3, after the replace was pushed again a day by developer Larian Studios to make sure full testing. The large replace consists of the beforehand introduced Magic Mirror, which is able to permit you to change the looks of your characters, in addition to Mac help, improved dyes, and improved efficiency within the recreation’s third act.
This newest Baldur’s Gate 3 patch modifications an enormous variety of issues, together with a lot of bug fixes, quality-of-life enhancements, and different good additions to the beloved RPG game from the group at Larian Studios. We’ve listed all the key modifications in BG3 patch 3 down beneath, however let’s go over among the greatest additions.
The Baldur’s Gate 3 Magic Mirror is the place you’ll have the ability to change your character’s appearance in BG3. You’ll have the ability to alter your pronouns and your voice, too, though Origin characters can’t be custom-made. In the meantime, Mac help opens up one of many 12 months’s hottest video games to a good better viewers.
Among the many modifications I’m most enthusiastic about are enhancements to dyes, making lots of the colours extra seen on sure armors. Whereas the dyes could make some attractive outfits, loads of them didn’t present up very noticeably on many armor units. As somebody enjoying a four-player co-op recreation, I’m additionally grateful for the choice to robotically watch dialog scenes when your occasion members begin them, so I don’t miss something essential.
The Baldur’s Gate 3 patch 3 notes could be learn beneath – notice, after all, that a lot of them point out particular characters, gadgets, and areas, so be cautious of potential spoilers.
Baldur’s Gate 3 patch notes – BG3 patch 3, Friday September 22, 2023
Listed below are the Baldur’s Gate 3 patch notes for BG3 patch 3, which is out now, courtesy of Larian Studios:
Highlights
- Baldur’s Gate 3 is now totally supported on Mac!
- A Magic Mirror that allows you to change your look is now obtainable at camp!
Fight
- Cazador now can’t flip into or stay in his Mist Kind if in magical daylight, resembling that created by the Daylight spell.
- Fastened Ansur’s Stormheart Nova blasting proper by way of the ice shields you possibly can conceal behind.
- Grym abruptly bought eerily good and was avoiding the Crucible within the Adamantine Forge. With a nervous chortle, we dumbed him again down slightly.
- Fastened Stage 4 or larger Divine Smite permitting you so as to add Divine Smite as a response, permitting for 2 Divine Smites in 1 assault.
- Fastened the Divine Smite harm growing over the cap of 5d8.
- Made a number of enhancements to the Poltergeist enemy: they’re now revealed on being attacked or hit with Radiant Spirit Guardians; they won’t flip Invisible once more if they’re nonetheless in a personality’s See Invisibility aura; in Balanced and Explorer Mode, they’ve drawback on Dexterity Saving Throws when Invisible; the vary of their assaults has been diminished; they usually gained’t attempt to maintain distance from the participant in fight in order that they’re simpler to search out.
- Fastened the Sneak Assault harm bonus not growing to 6d6 at Stage 11.
- Fastened a case the place a number of Smokepowder Arrows could possibly be used without spending a dime whereas the Additional Assault function was energetic.
Efficiency
- Improved efficiency within the Decrease Metropolis. Extra to return!
Artwork
- Made dye colours extra intense and extra seen on some armors. This may solely have an effect on newly dyed gadgets.
- Dragonborn characters can now choose any of the barbarian piercings.
- Fastened Shadowheart going blonde when equipping a hat.
- Improved the reflection within the Spectator’s eye within the Underdark.
- Fastened face tattoos disappearing when zooming out.
Gameplay
- The next spells will now accurately break the Sanctuary situation: Name Lightning, Evard’s Black Tentacles, Polymorph, Starvation of Hadar, Worry, Ice Storm, Flesh to Stone, Divine Intervention, Hypnotic Sample, Sluggish, Stinking Cloud, Banishment, Glyph of Warding.
- Stage Up will now queue all characters who could be levelled up so that you don’t should click on on them individually.
- Fastened some corpses by no means displaying the ‘(empty)’ tag after you loot them.
- Fastened not having the ability to use some reactions whereas in disguise.
- Cazador’s workers, Woe, now accurately unlocks the Blight spell when geared up.
- Fastened a number of magic gadgets and Volo’s Ersatz Eye shedding their energy after you’re killed and revived.
- Fastened the Spell Sniper feat not engaged on assault spells.
- The Spell Sniper feat will now accurately scale back the Essential Hit threshold by 1.
- Fastened the Idol of Silvanus buff disappearing after Lengthy Relaxation.
- NPCs will not run away from something however the Darkish Urge Slayer type to enhance interactivity and circulation.
- Mummies raised by way of Create Undead can now Leap to observe you round higher.
- The Everburn Blade now accurately units explosive surfaces and explosive objects alight when hit.
- The Misty Escape feat will not break focus.
- Studying store indicators will not be thought of against the law.
- The Reducing Phrases response is now set to Ask by default.
- Summoned zombies and skeletons will not have the ability to decide up loot and disappear with it when dismissed.
- The Azer summon’s Overheat capability is now obtainable on its hotbar when summoned.
- The Nimblefinger Gloves now accurately apply their Dexterity bonus to gnomes, halflings, and dwarves.
- Fastened an Animate Useless exploit permitting you to summon 2 skeletons from the identical corpse.
- Optimized how the sport handles object choice on controller.
- Fastened Sovereign Spaw having the ability to resurrect hirelings with Animating Spores. We taught him to not use this on participant characters anymore.
UI
- Your chosen commerce mode (commerce or barter) is now saved to your participant profile.
- Added an choice to the Default On-line Settings to allow you to robotically hear in when one other occasion member enters a dialog in multiplayer.
- Clarified whether or not one thing is a Resistance, a Vulnerability, or an Immunity within the Look at window.
- Added a notification for when one other participant in your occasion is buying and selling.
- Fastened spells being interrupted by climbing, permitting you to assault twice after climbing down from a crate.
- Up to date the Character Sheet on controller to put energetic Situations above the checklist of Notable Options.
Stage Design
- Fastened some small holes in Act I that weren’t letting tiny characters by way of them.
Writing
- Added a dialog choice to the primary in-person dialog with the Dream Customer to keep away from solely having two antagonistic decisions.
- Rewrote some spell and motion descriptions that had been too imprecise.
Cinematics
- Improved contact when petting Ketheric’s good lady, Squire.
- Added some pretty blood spurts when Volo carries out his skilled operation.
- Fastened Wyll’s horns clipping into Karlach’s face throughout an Act II romance scene.
- Fastened lacking music on the Wyll path of Karlach’s endgame scene in Avernus.
- Positioned a pleasant purple picnic blanket in a romantic scene with Gale and stuck a digicam spin should you select to want to spend your time with him on a mattress.
- Fastened Shadowheart wanting like she’s both in ache or about to sneeze within the background of a dialog with Thulla.
- Added some lacking Boo squeaks.
- Reworked the intro of the scene once you strategy the altar on the Temple of Bhaal and stuck some bugs.
- Up to date cameras, facial expressions and head instructions to higher swimsuit the tone in dialog with Shadowheart.
- Fastened some pops and digicam points once you begin courting Lae’zel, together with Lae’zel’s physique flying elsewhere after which again once more mid-dialog.
- Boo will now be framed within the shot as supposed once you discuss to Jaheira after recruiting Minsc.
- Fastened Scratch floating within the air whilst you pet him by the posthouse in Rivington.
The total, prolonged patch notes could be discovered here courtesy of Larian Studios, if you wish to dig into all of the smaller particulars.
Be sure to don’t miss out on one of the best Baldur’s Gate 3 quests with our helpful information, and maintain one of the best Baldur’s Gate 3 builds handy if you wish to ensure you’re ready for any scenario.
Comments are closed.