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BattleBit Remastered update brings huge balance changes to weapons

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BattleBit Remastered is likely one of the hottest FPS games launched this 12 months, and it’s no surprise why when you think about the indie staff behind it. The group of three builders launched its action-packed voxel sport collectively, attracting followers of fast-paced shooters. Since then, gamers have been having fun with the low poly thrill BattleBit Remastered provides with their associates. A brand new replace simply dropped for the web sport, and it appears to be like like model 2.1.3 consists of some huge modifications.

A few of the most necessary detailed modifications described within the newest BattleBit patch notes must do with the sport’s weapons. Whereas some see nerfs, just like the highly effective Desert Eagle, many others have been buffed. As a rule, your alternative of BattleBit guns could make or break your general gameplay expertise. Together with weapon buffs making BattleBit play extra easily come help modifications.

These different vital 2.1.3 modifications showcase how the devs are “making it extra intuitive for Help gamers to assist reinforce their squad.” From extra ample bandages to raised useful resource administration, there’s no higher time to help your staff in BattleBit than with 2.1.3. You’ll additionally expertise much less latency with the brand-new regional filter within the server browser. It isn’t all concerning the gameplay in spite of everything, but in addition a participant’s high quality of life.

The devs say that the replace is a “work in progress,” implying that extra comparable modifications are in retailer for future patches. With 2.1.3, there are many changes to each gameplay options and aesthetics. That’s proper, you’ll get to see a retextured BattleBit. From higher fashions to extra immersive environments, the graphics bought an enormous overhaul with this launch. That’s not all, although. You’ll be able to even choose a darkish flashbang possibility in your settings.

BattleBit patch notes – 2.1.3 replace – Tuesday, September 12, 2023

In order for you a extra detailed have a look at the replace and its accompanying modifications, you will discover the complete patch notes listed on the official BattleBit Remastered Steam web page, courtesy of builders SgtOkiDoki, Vilaskis, and TheLiquidHorse.

Gameplay

  • Help gamers will now be capable of re-supply gamers by equipping the ammo field and holding ‘RMB’
  • Assault may have 6 bandages as an alternative of 4 bandages
  • Help may have 6 bandages as an alternative of 4 bandages
  • Engineer may have 6 bandages as an alternative of 4 bandages
  • Recon may have 5 bandages as an alternative of three bandages
  • Engineers now will be capable of restore 98% of the damages as an alternative of fifty% – 75%
  • Gamers will not be capable of construct hesco partitions and so forth. on the locations the place you’d spawn by spawning on a flag and so forth.
    • You’ll be able to nonetheless place stuff contained in the flag, simply not at locations the place individuals would spawn
  • Coming into/deploying on tanks will take 2 seconds as an alternative of 4 seconds
  • Added enter buffer for single-fire weapons
  • There might be an icon on barbed wires to point if it’s a pleasant barbed wire or not
  • Darkish Flashbang possibility added to gameplay settings
  • Anti Car Grenades will detonate on affect with automobiles now
  • Anti Car Grenade/Mine harm to buildings/partitions radius lowered to 2 meters
  • Grenades will not go by way of automobile home windows and riot shields

Finish of spherical

  • Finish of the spherical, there might be a leaderboard for the very best XXX throughout voting
  • Finish of the spherical, random sport mode, and random map choices might be given on the vote display screen

Automobiles

  • Transport Car physics barely improved, extra work might be executed on this space
  • Pilots will not be capable of pilot helicopters 180º the other way up like a spaceship, they’ll now correctly descend when tilted this fashion

Fixes

  • The problem with squadmates being thought-about in fight after they aren’t ought to be mounted
  • Laggy participant motion (for different gamers) mounted, (must be examined)
  • Hit detection for mines, claymores, c4, drones mounted
  • The participant wouldn’t be capable of use C4, mines (positioned c4s, mines could be ineffective) in the event that they positioned them whereas switching weapons shortly and firing mounted
  • MK14’s earlier velocity change was correctly utilized
  • Ultimax night time imaginative and prescient ADS mounted
  • A bug the place water would render on high of smoke mounted
  • Fastened a bug the place miniguns would proceed to fireplace if the participant who used it disconnected
  • Fastened a bug the place sniper sway wouldn’t be utilized whereas sitting in automobiles
  • A uncommon bug the place participant animations wouldn’t play and the participant would simply float round with none animations mounted
  • Uncommon bug – participant spawning with no attachments mounted
  • When there’s no room to exit a automobile, the participant will try and exit from above
  • Car exits inflicting teleport to the roof of buildings ought to be mounted

UX / UI

  • Server browser and area filters added
  • Mild/heavy devices might be displayed on the sport UI
  • Favourite servers will not disappear when a server modifications its identify
  • The camo and helmets which are unlocked at rank 200 have been moved to Status 1, so gamers can proceed utilizing them
  • Unable to decide on gamers on the map by clicking their identify if they’re in a automobile mounted
  • Unlocking “Empty Gadget” mounted

Visuals

  • Minor optimization and enchancment of environmental fashions
  • That is the primary iteration and extra fashions might be up to date over time sooner or later
  • Most fashions acquired contoured outlines that may enhance the sense of area surrounding the participant and make it simpler to learn an object form in mono-shaded ambient lighting

Weapon changes

M9

  • Harm elevated, from 30 to 32
  • Vertical recoil elevated, from 0.4 to 0.8
  • Horizontal recoil elevated, from 0.4 to 0.6
  • Hearth charge elevated, from 400 to 600
  • Velocity elevated, from 250 to 300
  • Sound unfold lowered, from 600 to 450
  • Draw velocity elevated, from 1 to 2
  • Journal measurement elevated, from 12 to 13

MP 443

  • Harm elevated, from 25 to 27
  • Horizontal recoil elevated, from 0.1 to 0.3
  • Velocity elevated, from 300 to 350
  • Hearth charge elevated, from 700 to 750
  • Sound unfold lowered, from 600 to 450
  • Draw velocity elevated, from 1 to 2
  • Journal measurement elevated, from 16 to 17

USP

  • Harm elevated, from 25 to 30
  • Vertical recoil elevated, from 0.4 to 0.7
  • Horizontal recoil elevated, from 0.4 to 0.5
  • Velocity elevated, from 250 to 320
  • Hearth charge elevated, from 500 to 650
  • Sound unfold lowered, from 600 to 450
  • Draw velocity elevated, from 1 to 2
  • Journal measurement elevated, from 12 to fifteen

Glock 18

  • Harm elevated, from 17 to 19
  • Sound unfold lowered, from 600 to 450
  • Draw velocity elevated, from 1 to 1.75
  • Journal measurement elevated, from 16 to 19

Unica

  • Mild harm elevated, from 0 to 10
  • Vertical recoil lowered, from 6 to five
  • Horizontal recoil lowered, from 4 to three.5
  • First shot kick lowered, from 1.5 to 1.1
  • Reload velocity elevated, from 1 to 1.2 (5s to 4.17s)
  • Draw velocity elevated, from 1 to 1.5
  • Headshot multiplier is 1.5x (default was 1.2x for pistols)

RSH12

  • Harm elevated, from 60 to 70
  • Mild harm elevated, from 5 to 30
  • Vertical recoil lowered, from 9 to five
  • Horizontal recoil elevated, from 4 to five
  • First shot kick lowered, from 1.5 to 1.1
  • Velocity elevated, from 350 to 550
  • Accuracy elevated, from 73.75 to 78.75
  • Reload velocity elevated, from 1 to 1.2 (4.93s to 4.11s)
  • Draw velocity elevated, from 1.2 to 1.3
  • Operating velocity elevated, from 1 to 1.06
  • Headshot multiplier is 1.5x (default was 1.2x for pistols)

Desert Eagle

  • Harm lowered, from 90 to 72
  • Mild harm lowered, from 40 to 30
  • Horizontal recoil elevated, from 3.5 to 4
  • First shot kick elevated, from 1 to 1.1
  • Velocity lowered, from 600 to 500
  • Operating velocity elevated, from 1 to 1.06
  • Journal measurement elevated, from 6 to 7
  • Accuracy lowered, from 85 to 78.75
  • Draw velocity elevated, from 1 to 1.3
  • Headshot multiplier is 1.5x (default was 1.2x for pistols)

MP7

  • Harm fall-off START lowered, from 50 to 40
  • Harm fall-off END lowered, from 200 to 140

UMP45

  • Harm elevated from 28 to 35
  • Vertical recoil elevated from 1 to 1.3
  • Horizontal recoil elevated from 0.65 to 0.9
  • Hearth charge lowered from 700 to 650
  • Harm fall-off START lowered from 50 to twenty
  • Harm fall-off END lowered from 200 to 140

PP2000

  • Horizontal recoil elevated, from 0.5 to 0.7
  • Harm fall-off START lowered, from 50 to twenty
  • Harm fall-off END lowered, from 200 to 140

PP19

  • Harm fall-off START lowered, from 50 to 40
  • Harm fall-off END lowered, from 200 to 150

Kriss Vector

  • Harm fall-off END lowered, from 200 to 150

MP5

  • Harm fall-off START lowered, from 50 to twenty
  • Harm fall-off END lowered, from 200 to 140

Honey Badger

  • Harm fall-off END lowered, from 200 to 150

P90

  • Harm fall-off START lowered, from 50 to twenty
  • Harm fall-off END lowered, from 200 to 140

Scorpion

  • Harm fall-off END lowered, from 200 to 140

L86A1

  • Harm lowered from 32 to 31
  • Vertical recoil lowered from 1.4 to 1.2
  • Horizontal recoil lowered from 1.4 to 1
  • Velocity elevated from 600 to 650
  • Reload velocity elevated from 1 to 1.05

M249

  • ADS time lowered from 0.35 to 0.3
  • Operating velocity elevated from 0.9 to 0.925

In the event you’re searching for some assist with any of the shooter’s mechanics, we’ve bought you coated. You’ll be able to take a look at our rundown on all the newest BattleBit codes to redeem some enjoyable freebies. Alternatively, flick thru our in-depth information on all the BattleBit gadgets to raised perceive how one can finest help your squad.

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