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Forza Motorsport features more ray tracing at launch than Horizon 5

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Forza Motorsport guarantees to proceed the custom of driving the graphical envelope of racing video games, together with enhancements to physics and mechanics (puns meant). Now, developer Flip 10 Studios is seeking to shift issues up a gear for the Forza Motorsport launch, with extra sturdy ray tracing straight off the bat.

Racing sim forebear Forza Horizon 5 solely supported ray tracing in its ‘Forza Vista’ automotive viewer at launch, with in-game performance patched in on the finish of final yr. We’re glad to see that we received’t need to play the identical ready recreation twice, as detailed in a current update, by the Forza Assist Group. They revealed we are able to count on each ray traced reflections and international illumination at launch. Not solely that, this ray tracing tech is a step up from earlier than, with calculations of a magnitude not attainable in earlier entries. Good.

When you’re eager to search out out extra about ray tracing – and when you’ll be capable to get it working in your rig – the Forza Assist Group says it’ll “share further particulars about ray tracing choices and platform availability nearer to launch.”

The workforce additionally reveals the sport will characteristic 500 real-world vehicles, 20 real-world tracks with variable layouts, dynamic climate, new harm and grime accumulation methods, and improved physics. So there’ll be loads of ray traced eye-candy so that you can gaze upon.

We don’t but know what specs you’ll want for ray tracing, however you may ensure that we’ll have the Forza Motorsport system necessities available as quickly as they hit the street. Within the meantime, we’d counsel testing our best graphics card information when you’re seeking to improve.

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