How Updating Ghost’s Mods Could Improve Destiny 2

For a few years now, the Ghosts of Future 2 guardians have remained an afterthought on the participant’s journey. Certain, Ghosts are nonetheless actively visually personalized and might look cool in cutscenes due to that, however that’s all that stands out. The remainder of the Ghost’s gameplay expertise revolves across the very passive Ghost-exclusive mods, and that looks as if a wasted alternative. Let’s dive into how updating Ghost’s mods might enhance Future 2.

The present Ghost mods in a vacuum are okay, removed from unhealthy actually, however appear underdeveloped if these symbolize the one factor that Ghosts can do for the participant. I imply, for crying out loud, the Ghosts are light-based constructs born from the Traveler itself. Contemplating how highly effective the Traveler is, it doesn’t make sense to me for the Ghost to be what it presently is for gamers.

Picture Supply: Destinynewshub

It might shock you that Ghosts are able to way more in Destiny 2’s lore. Within the lore guide, A Ghost with “No Identify”, a Ghost is ready to fully sync itself and management its Exo guardian by the usage of a particular microchip. No Identify then goes on to make use of its personal guardian’s Void tremendous for him as No Identify has a deeper understanding of the Gentle than its guardian does. There’s one other snippet of Future 2 lore that describes a Ghost choosing one thing up utilizing a lasso made of sunshine. These entries and others definitely present extra of what Ghosts are able to. It’s positively one thing Bungie ought to take and switch into a brand new aspect of gameplay and customization.

The Ghost’s present mods might successfully be their very own class, perhaps known as Recon. From there, a Ghost mod overhaul might embody a number of extra classes. Let’s name the primary of those new hypothetical classes, Assault. Assault could possibly be a collection of mods that target permitting Ghosts to assault on a cooldown chosen from the Ghost summoning display.

In the meantime, Assault would empower Ghosts to blast close by enemies with a smaller modified model of the Traveler’s gentle beam used on the Witness. Moreover, alternate mods might let the Ghost decide up a small enemy and fling it into others or present an AoE debuff that will increase harm taken or slows. Finally, the Ghost’s assaults might and also needs to synergize with the Guardian’s construct through subclass, armor mods, exotics, and many others.

Now, the subsequent class could possibly be known as Assist, and focus extra on heals and buffs to the participant. These would possibly vary from average self-heals on a medium cooldown to large AoE heals on a protracted cooldown. Moreover, buffs might improve something from a Guardian’s harm to their velocity, and even their defenses. For the sake of the sandbox, it’s vital to think about these potential new Ghost talents as long-cooldown mini supers which might be useful however not practically as sturdy as a Guardian’s.

A Ghost's current mod system in Destiny 2
Picture Supply: Forbes

Lastly, the final class of mods could possibly be one which focuses on summoning easy and short-term light-based constructs that act on their very own. These constructs could possibly be humanoid beings of sunshine that assault from a distance or in melee vary. Different summonable constructs might embody a variety of non-sentient constructions like a Titan-esque protect to cover behind, or the Ghost’s model of a grenade it could possibly throw product of explosive gentle.

It’s thrilling hypothesis like this that performs to the strengths of Destiny 2‘s world, gameplay design, and sandbox. Bungie might simply implement one thing like this that may solely enrich the sport. It wouldn’t be unreasonable to suppose that gamers would get pleasure from having one more aspect that would play into deeper construct variety amidst their many loadouts. Like with Bungie placing LFG straight into the sport at gamers’ request, if gamers need a Ghost 3.0, Bungie will doubtless make it occur. Whether or not or not these Ghost talents would work within the Crucible could be up for debate by Bungie themselves, however they might be fairly enjoyable in PvE at the very least.

Currently, different live-service video games like Elder Scrolls Online and Remaining Fantasy 14 have made sweeping modifications that enable extra gamers to expertise extra of the sport solo. Bungie, too, has seemingly been striving for one thing related, particularly with the aforementioned LFG implementation. A Ghost 3.0 overhaul could possibly be seen as the identical type of transfer, rising a solo participant’s potential choices for harm and survivability. This could possibly be a superb search for Bungie, displaying that Future 2 is much more player-friendly than earlier than. Enjoying by your self? Your Ghost has your again. Wish to play with associates however don’t have any? Use the brand new in-game LFG!

Concerning the writer

Ali Taha

Whether or not its new releases, or a brand new Future 2 season, Ali will flex his gaming and freelancer abilities to cowl them extensively. He began off writing options for Recreation Rant however discovered a greater residence right here on Twinfinite. Whereas Ali waits for the subsequent Monster Hunter title, he enjoys publishing his development fantasy novels as an indie writer.

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