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Lords of the Fallen’s insufferable snipers have been dealt with

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One other Lords of the Fallen patch has dropped and whereas it makes a slew of enhancements to the Hexworks soulslike recreation, I’m instantly happy to inform you that these extremely annoying ranged enemies that really feel like they will snipe you at any distance utilizing what looks like the most recent installment in hitscan tech have been pared again, amongst different modifications.

Lords of the Fallen patch v.1.1.195 is right here and between enemy AI, balancing, quests, and extra it makes enhancements throughout the sport. I discussed the snipers in my Lords of the Fallen review, and I’m so pleased to listen to that Hexworks has fastened them as a result of it was unbearable.

“The ‘snipers’ at Pilgrim Perch have had their aiming capabilities revised. They now have a excessive probability of lacking their photographs when the goal is past 15 meters,” developer Hexworks rights.

The issue earlier than was the way you’d be both simply working again to a location or in the midst of a close-quarters struggle and nonetheless conscious of your environment and in each situations, enemies would all the time hit you for many injury from a distance. You possibly can dodge these assaults, however the window was so small that it was extremely troublesome, so I’m glad it’s been modified. In aiming to be a game like Dark Souls right here, Hexworks went a bit too far.

Standing impact resistance rings have additionally been buffed to make them extra viable, and even what the transferring service provider sells has been modified to encourage what Hexworks thinks is perhaps an OP construct.

Hexworks has additionally “Modified ‘the transferring service provider’ to promote two copies of the Slave Hunter Dagger, encouraging gamers to discover the dual-knives dual-wielding stance, which can be barely overpowered and topic to potential nerfs sooner or later.”

I’ve been utilizing twin swords my whole playthrough, or dual buckets, and I can safely say that it’s superb. The Bloodborne-adjacent well being regen mechanic implies that blocking with swords as an alternative of a protect is extremely helpful, and it’s good to see Hexworks proceed to push that play fashion.

The Lords of the Fallen v.1.1.195 patch notes have some extra fixes as nicely, however these are the large ones.

In order for you some assist throughout Mournstead we’ve bought all that you must find out about every of the Lords of the Fallen bosses, that are one of the best Lords of the Fallen classes, and preferrred Lords of the Fallen weapons relying in your construct.

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