Each month, Second Dinner pushes out a correct patch for Marvel Snap. These often include up to date card textual content for a handful of playing cards, which are supposed to assist steadiness the meta and shift issues in a special path to maintain the sport from feeling stale. Right here’s every thing it’s essential know in regards to the Jan. 9, 2024 patch in Marvel Snap.
For starters, Loki will now not buff Collector, Quake and Kingpin are getting important reworks that will really make them playable, whereas Ms. Marvel has been knocked down a peg. Nonetheless no modifications to Professor X because the final OTA replace, and extra prominently, no modifications to Blob, who has rapidly develop into the most important menace of the Marvel Snap meta.
According to the brand new Kingpin change, the Fisk Tower location has additionally been up to date in order that when a card strikes to that location, it’s troubled with -4 Energy as a substitute of getting destroyed. We’ve included the complete patch breakdown beneath:
BALANCE UPDATES
CARD UPDATES
- Loki
- [Old] 4/5 – On Reveal: Substitute your hand with playing cards out of your opponent’s beginning deck. Give them -1 price.
- [New] 4/5 – On Reveal: Remodel your hand into playing cards out of your opponent’s beginning deck and provides them -1 Value.
Developer Notes: Loki has been a power since launch, fueling a brand new archetype that dominated the metagame for a strong stretch. Loki shrugged off our OTA nerf to 4/5–it was a small hit, however in all probability about half as efficient as we’d hoped. We would have liked one other patch to implement a second change, so we took the time to play with some pretty completely different modifications and monitor the metagame. As December started, we even noticed Loki falter–Darkhawk, Bounce, and Destroy had been all successful the matchup convincingly. Blob-Thanos shook issues up a bit, and Loki was capable of squeak again into the combo on prime.
As soon as we noticed all that, we determined to melt our strategy relatively than pursue a bigger rework. This adjustment will take away The Collector’s position as a large supply of Energy for Loki decks. The winningest card total within the Loki decks has hardly ever really been Loki–it was often The Collector. That’s really pretty stunning as a result of drawing The Collector earlier is a lot better than later when in comparison with Loki, that means extra “loser” Collectors are within the information. This variation can be good for The Collector long-term, as a result of future patches will have the ability to steadiness The Collector round its energy in different decks with out the burden of Loki’s superb objective.
Performance Change: Reworked Playing cards Didn’t Begin in Your Deck
Beforehand, when a card out of your beginning deck reworked, it nonetheless counted as beginning in your deck. Transformation was a change to that card, relatively than a brand new card. Nevertheless, playtesting the change to Loki above highlighted to us how complicated that was–our playtesters strongly felt a reworked card didn’t appear to be the unique object, and we agreed. Shifting ahead, remodeling a card will dissociate it from its previous life and be thought-about a brand new card. Nevertheless, remodeling a card remains to be not a zone change, which is why Loki’s replace will stop The Collector from receiving a buff. At present, this variation solely impacts Quinjet.
- Ms. Marvel
- [Old] 4/5 – Ongoing: Adjoining places the place your playing cards have distinctive Prices have +5 Energy.
- [New] 4/4 – Ongoing: Your adjoining places with 2+ playing cards and no repeated Prices have +5 Energy.
Developer Notes: It is a small change in scope, however we count on it to have a significant influence. We launched Ms. Marvel with out requiring two playing cards in adjoining places partially as a result of we discovered it troublesome to obviously talk the impact when it had a number of circumstances. Nevertheless, one thing we realized from gamers was that for a lot of of them, the default assumption was that two playing cards could be obligatory anyway! As a result of we additionally weren’t psyched about how properly Ms. Marvel synergized with Professor X, this variation captures higher gameplay whereas shaving off a little bit of the energy. Though we adjusted the phrases, the cardboard is in any other case the identical as earlier than–you simply want two playing cards at an adjoining location as a substitute of 1.
- Annihilus
- [Old] 5/7 – On Reveal: Your playing cards with 0 or much less Energy change sides. Destroy these that may’t.
- [New] 5/6 – On Reveal: Your playing cards with Energy beneath 0 change sides. Destroy these that may’t.
Developer Notes: Though inner playtests efficiently “discovered” many of the Annihilus decks we’ve seen on prime of the metagame, their efficiency was stunning. Particularly, the energy of simply enjoying Annihilus with Sentry and/or Hood in decks with no different synergies has been superb. Throughout design, we widened Annihilus’s situation to incorporate 0 partially as a result of we had been frightened it wouldn’t be sturdy sufficient restricted to such a good set of targets, however clearly that’s sufficiently sturdy. On condition that’s the case, we’re restoring our most well-liked design that requires playing cards to have damaging Energy, and taking a little bit base Energy away from Annihilus. Which may appear heavy, however Annihilus has been one of the important outliers in our card efficiency information for weeks now, at each degree of play. Much more stunning, Annihilus was performing higher in our best samples than wherever else–often energy flattens up there.
- Dracula
- [Old] 4/0 – On the finish of the sport, discard a card out of your hand. This has its Energy.
- [New] 4/1 – On the finish of the sport, discard a card out of your hand to realize its Energy.
Developer Notes: We’re nonetheless monitoring the Discard decks’ efficiency within the wake of dropping America Chavez, and one of many playing cards most broken by that change was Dracula. Along with this minor buff, remodeling Dracula this manner makes his textual content extra clear and offers us with extra steadiness knobs to buff or nerf him as obligatory sooner or later. We like having extra dials to show.
- Angel
- [Old] 1/2 – When one in every of your playing cards is destroyed, this flies out of your deck to interchange it.
- [New] 1/2 – When one in every of your playing cards is destroyed, this flies out of your hand or deck to interchange it.
Developer Notes: Hey, we did it! This variation has been within the queue for some time, however we’ve delayed it to make sure we may implement and take a look at the VFX. Angel’s a card we give to gamers early, so we needed to make certain we weren’t breaking an enthralling piece of that new participant expertise.
- Quake
- [Old] 2/3 – On Reveal: If that is on the center location, swap the positions of every location.
- [New] 2/3 – On Reveal: Swap the positions of the opposite two places.
Developer Notes: That is similar to Angel, though our answer might need been much less apparent. We count on Quake may develop into an fascinating various to Scarlet Witch and a potent tech card towards methods counting on Storm or Legion.
- Kingpin
- [Old] 3/4 – When a card strikes right here on flip 6, destroy it.
- [New] 2/3 – When an enemy card strikes right here, afflict it with -2 Energy.
Developer Notes: One of many few remaining “free ends” in our change to the transfer mechanic over the past patch was that Kingpin and Fisk Tower remained capable of destroy playing cards due to Juggernaut. It’s all the time been a supply of confusion for some gamers, whatever the end result, and Kingpin’s been weak sufficient {that a} rework was price pursuing. This variation makes the interplay with Juggernaut match present expectations, as a result of we persistently don’t let unrevealed playing cards have their Energy modified by different results. We additionally made the impact asymmetrical and tried out an aggressive set of numbers to see if we may persuade gamers to think about pairing Kingpin with Polaris or Spider-Man, along with being a tech card towards playing cards like Phoenix and Silk. One other upside of this variation is it provides good methods to regulate Kingpin through OTA and discover the proper spot.
- America Chavez (textual content solely)
- [Old] 2/3 – On Reveal: The highest card of your deck will get +2 Energy.
- [New] 2/3 – On Reveal: Give the highest card of your deck +2 Energy.
Developer Notes: It is a non-functional textual content replace, simply to make America higher match our default selections for playing cards.
- Bugfix: “After you play a card right here…” and related results
We have now a handful of non-intuitive interactions round “After you play” triggers for classy coding causes. Essentially the most distinguished has been Angela, who would obtain her Energy when a card that was performed to her location however revealed at a special one, due to one thing like Juggernaut. This doesn’t match instinct round different makes use of of the phrase “play,” which generally care about the place a card finishes resolving, similar to Dying’s Area. However, if she labored “the appropriate means” in that case, it will imply working “the incorrect means” with stuff like Spider-Man (she wouldn’t get the buff from Spiderman after he strikes away). So both means, one thing would act unintuitively.
To resolve that, we carried out a brand new performance on this patch that permits us to trace the place a card started to disclose relatively than simply the place it completed revealing. Meaning results like the 2 above work extra intuitively now–Juggernaut will cease unrevealed playing cards from buffing Angela and she’ll now have the ability to get buffed by Spider-Man, although he strikes away earlier than resolving. That is additionally going to repair a number of of the bugs we’ve had with Luke’s Bar, as playing cards that received bounced generally grew to become untrackable for different triggers.
Within the overwhelming majority of instances, this variation gained’t have an effect on your gameplay expertise in any respect. It actually did solely matter for a number of nook instances. Nevertheless, we’re offering the listing of playing cards and places which have barely completely different conduct now beneath.
Playing cards
- Angela
- Titania
- Silk
- Elsa Bloodstone
- Negasonic Teenage Warhead
- Werewolf By Night time
- Echo
- Lockjaw
Areas
- Altar of Dying
- Aunt Might’s
- Bar Sinister
- Cloning Vats
- Hazard Room
- Dying’s Area
- Lodge Inferno
- Lechuguilla
- Luke’s Bar
- Machineworld
- Noor Dimension
- Orchis Forge
- Quantum Realm
- Quantum Tunnel
- Shuri’s Lab
- Sinister London
- Tarnax
- Vibranium Mines
- Vormir
LOCATION UPDATES
- Fisk Tower
- [Old] When a card strikes right here, destroy it.
- [New] When a card strikes right here, afflict it with -4 Energy.
Developer Notes: All the notes for Kingpin above mainly apply right here. We nonetheless desire a location that performs spoiler to motion, however with out the complicated parts created by sometimes destroying unrevealed playing cards.
Bug Fixes
Card Logic Fixes in 23.x
- Resolved a difficulty with Jean Gray that was inappropriately inflicting her to return staged playing cards to her opponent’s hand
- Cleaned up inconsistencies with how some playing cards’ “After You Participant Right here” triggers would operate after being moved whereas unrevealed
- Shadow King ought to now not stop Mysterio’s energy from being set to his precise worth upon reveal
VFX & SFX Fixes in 23.x
- VFX ought to now play to point album development
- The “Make a Deck” VFX ought to now correctly play when used whereas claiming a card as an Album reward
- Resolved a difficulty the place the “Make a Deck” VFX may loop indefinitely beneath uncommon circumstances
- Negasonic Teenage Warhead’s VFX ought to now not be seen whereas the cardboard is unrevealed
- Mounted a difficulty that prevented some Ongoing playing cards from glowing whereas Spectrum was hovering
Different Fixes in 23.x
- Net Store Buy Receipt: gamers will now get an Inbox message receipt when making a purchase order within the MARVEL SNAP Net Store.
- Within the information part, there may be now a pink notification pip subsequent to unread articles.
- Made a repair to hopefully enhance Store loading instances
- Reward property ought to now not be seen behind the banner pictures for Albums
- The arrow for previewing a highlight cache’s related avatar is now not obscured if the cardboard has related token playing cards (ex: Thanos)
- The string for “Starter Deck” ought to now be correctly localized in most languages
- Mounted a number of localizations points associated to Album strings in Japanese
- Resolved a difficulty that brought on the Token Store to not replace correctly upon incomes sufficient Tokens to make a purchase order
- Mounted a difficulty that prevented the Token Store from updating appropriately after spending Tokens
- Mounted an alignment challenge with the Album UI itself
- Cleaned up Tarnax IV’s background picture
- Mounted a difficulty within the FTUE that might end in a softlock for gamers who tried to delete their decks
- Mounted a number of minor UI points with the FTUE
- Addressed a difficulty with Album toast notifications not showing when the variant is claimed from a Collector’s Reserver
- Mounted a difficulty that had the header of the Assortment display displaying inappropriately after utilizing the Good Deck Builder
- Cleaned up a small visible artifact that might happen when swapping between the Playing cards and Albums tabs of the Assortment
- Mounted a difficulty that might trigger Album development to not visually replace from time to time
- Corrected a localization challenge that might sometimes end in Thai or Japanese strings not totally displaying inside a given textual content field
- Gamers ought to now have the ability to shut the cardboard element view of a Highlight Cache card by clicking off of the cardboard
- Emotes ought to now be carried over correctly when copying decks
- Made an adjustment to how new Albums are sorted on the Album display
- The Assortment Stage UI ought to now not clip into the Highlight Cache chest
- Mounted a difficulty that might end result within the Season Move progress bar various in width relying on which carousel banner the participant was on
- Mounted a difficulty that was stopping Highlight Cache carousel property from displaying initially
- Adjusted Card Again sizing throughout the beauty preview in order that it now not covers up its identify and different UI property
- Made some modifications to raised align varied UI sizing and placement throughout completely different gadgets
- Mounted a difficulty the place making an attempt to Refill Missions with gold would show the incorrect error message
PC Mounted Points in 23.x
- [PC] Album rewards ought to now not flicker when initially considered
Bug Fixes in 22.29
- Resolved a difficulty with Blob that was sometimes inflicting the sport to crash
- Cleaned up some VFX points with Blob that had been inflicting input-related points to happen
- Mounted a difficulty that was stopping Sebastian Shaw’s energy from updating appropriately when used with Forge
- Addressed a difficulty that was stopping some gamers from logging into the sport with older accounts
- Some customers on lower-end gadgets ought to now not obtain an Aw Snap error when matchmaking towards opponents
- Mounted a difficulty that prevented Featured Thriller Variants from showing within the Store
- Adjusted the icon of Featured Thriller Variants to be correctly centered
- Made a number of localization modifications to resolve translation errors
PC Bug Fixes in 22.29
- [PC] Eliminated a phantom pink notification pip that might show on the Season Move
Marvel Snap’s Planet Hulk season is at the moment underway, that includes Skaar because the headlining season go card, and it’s now out there on PC and cell gadgets.
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