After a lot anticipation from the participant base, Season 3 of Trendy Warfare 2 and Warzone 2 has dropped in-game, doing so on April 12. The adjustments are vital and what we’ve come to count on from the inception of recent seasons. The total Warzone 2 and Trendy Warfare 2 Season 3 Patch Notes are detailed beneath.
Among the many standout adjustments are these to snipers, which can now one-hit as long as incendiary ammunition is provided. The developers have additionally promised additional monitoring of Warzone 2’s pacing, with some adjustments to motion, weapon harm and looting coming because of participant suggestions.
The adjustments to sure weapons, just like the ISO Hemlock and M13B, did come as a shock, with gamers probably now needing to regulate their playstyles to compensate. It’ll be extremely fascinating to see how the meta develops transferring forwards, however you’ll be able to belief that gamers will discover methods to fight and use all of the adjustments Infinity Ward and Raven have introduced.
MW2 & Warzone 2 Season 3 Patch Notes
GLOBAL
A brand new season has arrived, and with it – new content material and gameplay updates spanning Trendy Warfare II and Warzone 2.0. Fan favorites Alejandro and Valeria have returned to settle the rating. New modes together with Large Resurgence, Gunfight and Cranked have arrived, together with new multiplayer maps. Season 03 is anybody’s recreation!
For the most recent dwell points monitoring please consult with our official Trello board.
RICOCHET ANTI-CHEAT
- Earlier this month, the RICOCHET Anti-Cheat™ group revealed new detections and instruments within the struggle in opposition to cheaters, together with in Ranked Play. See the total particulars within the official blog here.
BATTLE PASS
BlackCell
- BlackCell is a Battle Move Bundle and Professional Pack mixed with much more gadgets. BlackCell is a premium providing that gives unbelievable worth – for use throughout each video games. For extra particulars, see the BlackCell blog.
Automated Spend
- For Gamers on the lookout for an alternative choice to handbook Battle Move token spending, we’ve added an automated spend possibility. Gamers may also select to manually earn Battle Token Tier Skips and spend them as they did in prior seasons.
There may be nonetheless the choice to unlock Battle Move sectors manually, and gamers can change between Automated and Guide pathing at any time through the season, which is nice for many who don’t thoughts what different rewards they earn after they get their favorites.
For extra particulars, go to the Season 03 Battle Pass blog.
EVENTS
- Trophy Hunt New Restricted-Time Occasion
- Gamers and enemy combatants will drop Trophies when eradicated. Trophies may also be discovered by way of loot. Trophies should be collected and secured at an Add Station so as to add them to your financial institution.
- Multiplayer
- Trophies drop from every distinctive participant killed. Accumulate Trophies and end the match so as to add them to your financial institution.
- Battle Royale
- Operators and AI Combatants drop Trophies when eradicated
- Trophies may also be discovered by looting.
- Trophies are extracted from the match by way of the next strategies:
- Secured at an Add Station
- Match victory
- DMZ
- Operators and Brokers drop trophies when killed. Trophies may also be present in loot. Trophies should be collected and secured at an Add Station, or extracted so as to add them to your financial institution.
- Multiplayer
- As soon as extracted, these trophies could be exchanged for gadgets proven within the Occasions tab, together with:
- Weapon Blueprints
- Automobile Skins
- Battle Move Token Tier Skips
- Those that redeem sufficient gadgets will even unlock some unique Operator Skins for his or her efforts.
- Gamers and enemy combatants will drop Trophies when eradicated. Trophies may also be discovered by way of loot. Trophies should be collected and secured at an Add Station so as to add them to your financial institution.
PROGRESSION
Development has been up to date for Season 03:
- Status 10: Unlocked at Stage 500
- Status 11: Unlocked at Stage 550
- Status 12: Unlocked at Stage 600
- Status 13: Unlocked at Stage 650
CHALLENGES
- New Weapon Unlock Challenges for Season 02 Battle Move weapons:
- ISO Hemlock – Get 20 Longshot kills with Assault Rifles
- KV Broadside – Get 10 one-shot kills with Shotguns
- Twin Kodachis – Get 20 kills with Melee weapons
- New Camo and Mastery Challenges for the Cronen Squall and FJX Imperium
- New set of Status Stickerbook Challenges
WEAPONS
New Weapons
- FJX Imperium Sniper Rifle
- Engineered destruction at its best, this anti-personnel, bolt-action Sniper Rifle intervenes in tense conditions with hard-hitting .408 rounds.
- Cronen Squall Battle Rifle
- A bullpup, semi-automatic rifle chambered in 6.8 Wrath and designed for distance capturing and distinctive harm output.
WEAPON BALANCING
Season 03’s adjustments add extra responsiveness to motion and the fluidity of fight together with a discount to the depth of injury suggestions (e.g., digicam shake and HUD overlays). Now we have additionally decreased the magnitude on among the extra punitive Attachment cons. We really feel this can lead to an growth in Attachment viability that can allow a broader spectrum of playstyles to excel—Together with a change to Explosive Ammo, which permits Bolt-Motion Sniper Rifles to down gamers in a single shot. As we head into Season 03 Reloaded, we will likely be conserving a detailed eye on Weapons, Gear, Killstreaks—amongst different mechanics, to make sure honest, enjoyable, and strategically wealthy gameplay
NOTE: Updates listed beneath which have sure impacts listed for Armor are solely current in Warzone 2 and are indicated with: “Warzone 2.0 Solely”
Within the context of the beneath adjustments—when a Minimal Armor Injury worth is added to a Weapon or Attachment, it is a rise to effectiveness. When a Most Armor Injury worth is added, it’s a lower to effectiveness.
» Assault Rifles «
- ISO Hemlock
- All Injury Ranges diminished
- Decrease Torso Injury diminished
- M13B
- Headshot Injury barely diminished
- Decrease Torso Injury elevated
- Mid-range Injury distance elevated
- Higher Torso Injury barely diminished
- STB 556
- Headshot Injury elevated
- Leg Injury elevated
- Decrease Torso Injury elevated
- Mid-range Injury distance elevated
- Mid-range Injury diminished
- TAQ-56
- Headshot Injury Elevated
» Battle Rifles «
- FTAC Recon
- Motion Velocity elevated
- Semi-Auto Leg Injury elevated
- Semi-Auto Minimal Armor Injury elevated | Warzone 2.0 Solely
- Semi-Auto Higher Torso Injury elevated
- SO-14
- Motion Velocity elevated
- Semi-Auto Minimal Armor Injury elevated | Warzone 2.0 Solely
- TAQ-V
- Minimal Armor Injury elevated | Warzone 2.0 Solely
- Motion Velocity elevated
- Semi-Auto Decrease Leg Injury elevated
» Handguns «
- Basilisk
- Minimal Armor Injury diminished | Warzone 2.0 Solely
» Mild Machine Weapons «
- RAAL MG
- Headshot Injury diminished
- Minimal Armor Injury added to Semi-Auto Firing Mode | Warzone 2.0 Solely
- Semi-Auto Headshot Injury elevated
- Semi-Auto Higher Torso Injury elevated
- Semi-Auto Decrease Torso Injury elevated
- RPK
- Shut-mid Injury barely diminished
» Marksman Rifles «
- Tempus Torrent
- All Injury Ranges diminished barely
- Shut-mid Injury diminished barely
- Headshot Injury diminished
» Submachine Weapons «
- Submachine Gun Hip Unfold accuracy elevated
- BAS-P
- ADS Transfer Velocity elevated
- All Injury Ranges elevated
- Minimal Armor Injury added to Semi-Auto Firing Mode | Warzone 2.0 Solely
- Lachmann Sub
- Headshot Injury decreased
- Burst-Fireplace Leg Injury elevated
- Burst-Fireplace time between pictures decreased
- Burt-Fireplace Torso Injury elevated
- MX9
- Dash to Fireplace Velocity elevated
- Vaznev-9K
- Headshot Injury decreased
- VEL 46
- Headshot Injury decreased
ATTACHMENTS
Ammunition
- Basilisk
- .500 Snakeshot
- Most Armor Injury added | Warzone 2.0 Solely
- .500 Snakeshot
- Explosive
- Bolt-Motion Weapons geared up with Explosive Ammunition are actually capable of down absolutely armored Gamers in a single shot | Warzone 2.0 Solely
- Explosive Ammunition has been added to the MCPR-300 development tree
- ISO Hemlock
- .300 Blackout (All Sorts)
- Headshot Injury elevated
- Hip Unfold accuracy whereas susceptible elevated
- Preliminary Recoil elevated barely
- Lengthy-range Injury decreased
- Mid-range Injury elevated
- Minimal Armor Injury added to Semi-Auto Firing Mode | Warzone 2.0 Solely
- Recoil violence elevated
- .300 Blackout (All Sorts)
Barrel, Inventory, and Journal Attachment stats are affected based on how ‘Giant’, ‘Small’, ‘Heavy’, ‘Mild’, ‘Lengthy’, or ‘Brief’ they’re relative to different Attachments. In essence, the beneath adjustments enhance the upsides of most Attachments stats whereas reducing their downsides—leading to an general enhance to Attachment energy degree.
Barrel
- Heavy Barrels
- ADS Velocity penalty barely diminished
- Mild Barrels
- Muzzle Velocity penalty diminished
- Brief Barrels
- ADS Velocity profit elevated
- Injury Vary penalty diminished
- Hip Unfold accuracy profit elevated whereas transferring and firing
- Hip Unfold accuracy penalty for Shotguns decreased whereas transferring and firing
Bipod
- ADS Velocity penalty diminished
Laser
- Laser brightness elevated
Journal
- Giant Magazines
- Mild Machine Weapons (World)
- Dealing with and Motion penalties diminished
- Kastov 545
- Kastov 762
- Lachmann Sub
- M13B
- M16
- Vaznev-9K
- 45 Spherical Journal
- Dealing with penalty diminished
- 45 Spherical Journal
- VEL 46
- 50 Spherical Journal
- 60 Spherical Journal
- Mild Machine Weapons (World)
Small Magazines
- Motion Velocity elevated
- Dash to Fireplace Velocity elevated
- Fennec 45
- Fennec Double Faucet Mod (Advantages from Small Journal buffs)
- Injury elevated
- Injury Ranges diminished
- Minimal Armor Injury added | Warzone 2.0 Solely
- Time between bursts diminished
- Fennec Double Faucet Mod (Advantages from Small Journal buffs)
- STB 556
- Single Faucet Mod (Advantages from Small Journal buffs)
- Injury elevated
- Mid-range Injury distances elevated
- Minimal Armor Injury added | Warzone 2.0 Solely
- Time between pictures elevated
- Single Faucet Mod (Advantages from Small Journal buffs)
Rear Grip
- Basilisk
- Akimbo Basilisk
- Most Armor Injury added | Warzone 2.0 Solely
- Akimbo Basilisk
Inventory
- Heavy Shares
- ADS Transfer Velocity penalty diminished
- Aiming Stability profit elevated
- Intention Strolling Steadiness profit elevated
GENERAL
- Blueprints
- Professional-Tuning is not faraway from all Attachments when altering a Professional-Tuned Blueprint
- Bomb Squad
- Explosive Injury mitigation now additionally applies to Armor | Warzone 2.0 Solely
- Injury Suggestions
- Visible suggestions adjusted to extend visibility when taking harm
- Loss of life Results
- Loss of life Results are actually seen when killing AI
- Dive
- Diving fireplace delay diminished
- Slide
- Sliding velocity barely elevated
FIELD UPGRADES
Changes
- Added Thermal Imaginative and prescient to the Tactical Digicam for Night time Map Modes
EQUIPMENT
- Fuel Grenades ought to not detonate enemy explosives
- Claymore | Warzone 2.0 Solely
- Flash Grenade
- Flash impact period diminished
- Frag Grenade | Warzone 2.0 Solely
- One hit kill radius in opposition to absolutely armored Gamers diminished
- Proximity Mine | Warzone 2.0 Solely
- Armor harm diminished
- Armor harm diminished in opposition to crouched or susceptible Gamers
- Semtex
- Now kills downed Gamers when caught
KILLSTREAKS
- Gamers watching a Killcam after getting killed by a Cruise Missile will not be wanting downwards once they respawn
- Diminished the vary of display shakes for Precision Airstrike explosions
- Juggernaut ought to now be capable to see the pill display when planting or defusing a bomb
- Bomb Drone | Warzone 2.0 Solely
- Can not down absolutely armored Gamers
- Cluster Mine | Warzone 2.0 Solely
VEHICLES
- Automobile home windows can now be destroyed by melee assaults
- Automobile tires can now be popped with knives
AUDIO
- Added a brand new cinematic music slider to the entrance finish, which can enable Gamers to manage UI music, recreation intros/outros, and cinematic sequences individually from music that occurs throughout gameplay
- Varied refinements to footstep and occlusion mixes
SOCIAL
- Teams Request Supervisor
- High quality of life enhancements for requests to hitch teams within the Social menu.
- Recruit a Buddy
- Know somebody who has but to expertise Name of Responsibility: Warzone 2.0? You and your folks can get rewarded by the brand new Recruit a Buddy program.
- Recruits and recruiters can then earn rewards for finishing challenges collectively
- NOTE: This Program is just not accessible in Austria, Argentina, Belgium, Czech Republic, Denmark, Eire, New Zealand, Norway, Peru, Poland, and the Philippines.
UI/UX
- Participant names now seem within the squad lists of a Non-public Battle Royale Match
- Added the power to preview tracers and demise results that include weapon Blueprints
- New entrance finish/pre-game foyer scene
GLOBAL BUG FIXES
Weapons Bug Fixes
- Mounted a difficulty that disallowed Tuning on the Assault-60 Inventory Manufacturing facility for the FSS Hurricane, FTAC Recon, and Tempus Torrent
- Mounted incorrect ammo names on the SPW 40mm HE and KL40-M2 Underbarrel Grenade Launchers
- Mounted quite a few Blueprints that have been unable to be introduced into DMZ
- Mounted Underbarrel Launcher and Underbarrel Shotgun Attachment compatibility points
- Mounted .50 GS Barrels that weren’t equipping correctly
- Mounted P890 Triggers that weren’t equipping correctly
- Mounted Attachment descriptions for unlocks on the KV Broadside development tree
- Mounted an incorrect unlock degree description on the SP-X 80 development tree
- Mounted a difficulty with the development of .50 GS and KV Broadside camo challenges
- Mounted a difficulty the place the UI would typically incorrectly show 6 out of 5 attachments
Automobiles Bug Fixes
- Mounted a difficulty stopping tires on the Armored Truck from being popped
- Mounted the minimap icon of the impartial LTV with a turret not having a turret
- Mounted a difficulty that makes the Participant getting caught in autos a lot much less seemingly
- Mounted a difficulty the place roof-exiting on an ATV might push the Participant by collision objects
- Mounted a difficulty that allowed Gamers to exit a automobile and depart Maps in sure areas
- Mounted a difficulty inflicting autos to someday change into disabled when considered one of their tires was nonetheless on land
- Mounted a difficulty that allowed helicopters to fly by objects after deploying AI
- Mounted a difficulty inflicting flares on the Heavy Chopper to deploy too excessive
- Mounted a difficulty inflicting Conflict Tracks to not clear from Gamers within the turrets of the Armored Patrol Boat if the driving force dies
Killstreaks Bug Fixes
- Mounted a difficulty inflicting Crossbow bolts to not harm Recon Drones and Bomb Drones
- Mounted a difficulty inflicting Explosive Crossbow bolts to not harm the Wheelson
- Mounted a handful of points that prevented Cluster Mines from being broken accurately by completely different sources
- Mounted a small variety of out of bounds points that might impression piloting a Drone
Discipline Upgrades Bug Fixes
- Mounted a difficulty that prevented Armor from getting used whereas DDoS was energetic
Gear Bug Fixes
- Mounted a bug that might typically forestall Gamers utilizing the Riot Protect from being killed by Drill Costs
UI/UX Bug Fixes
- Mounted a difficulty the place Gamers might spam invitations to different Gamers as a type of griefing
- Mounted a difficulty permitting Gamers to whisper, toggle mute, report or block Gamers, and add associates from the Leaderboard on the finish of a match
- Mounted a difficulty inflicting misaligned stats within the Scoreboard in Multiplayer
- Mounted a difficulty affecting Double Kill Problem monitoring within the UI
- Mounted a difficulty the place the Basilisk, .50 GS and LA-B 330 weapons had incorrectly set weapon camo challenges
- Mounted a difficulty permitting customized Perk Packages to be edited whereas in-game
PC SETTINGS
- Keybind Presets
- Keybind Preset permits Gamers to make use of a pre-determined set of keybinds very simply if you wish to change all of your keybinds with a single click on. A number of presets can be found: Default, which is the Trendy Warfare 2 & Warzone 2 default, Basic which is impressed by Warzone 1 preliminary keybinds and Simplified, which permits to scale back the quantity of keybinds and could be helpful for Accessibility. Keybind Preset could be present in KBM, on the prime of the Keybinds tab.
- Gyro Ratcheting
- Gyro Ratcheting is a brand new setting that permits the participant to disable the gyro to reposition the controller by urgent a selected key, with out impacting the important thing’s authentic conduct. A number of actions can be utilized to disable for Gyro and reposition the controller. This setting was requested by the group to enhance the Gyro Aiming expertise. Gyro Ratcheting could be present in Controller, within the Superior tab with all of the settings devoted to Gyro.
SPECIAL OPS
ATOMGRAD RAID
- Added ping icons for platforms in Episode 02
- Elevated the issue of the escape sequence in Episode 02
- If a Participant is downed when the ultimate airlock sequence begins in Episode 02, they’ll now be revived and positioned in a secure spot
ATOMGRAD RAID BUG FIXES
- Mounted a difficulty the place the crimson buttons to the primary quantity puzzle would disappear after being interacted with in Episode 01
- Mounted an exploit the place Gamers might depart the Map in Episode 01
- Mounted a difficulty stopping the spectator digicam from working as meant through the last sequence in Episode 02
- Mounted a difficulty inflicting the Raid Rewards display to show in an incorrect facet ratio
COOPERATIVE
- Loadouts can now be utilized in all non-modified Cooperative content material
- Added a novel Loadout configuration possibility
COOPERATIVE BUG FIXES
- Mounted a bug the place the “kill enemies with throwing knives” Problem was not monitoring correctly
- Mounted a bug the place defusing a Claymore whereas carrying an Assault Swimsuit would trigger the Participant to lose the Assault Swimsuit
- Mounted a weapon exploit utilizing Equipment/Position Choose crate
MULTIPLAYER
PLAYLIST
Modes
- Gunfight
- Gunfight is right here with 4 maps at Season 03 launch, and new maps coming in future seasons. This iconic 2v2 mode is certain to make for high-octane moments of fight.
- Cranked
- Cranked takes Crew Deathmatch and amps up the depth by placing a countdown on any Operator who earns an elimination. If they can not earn one other elimination earlier than the timer hits zero, they meet an premature explosive demise.
Maps
- Core (6v6)
- Gunfight Maps (2v2)
- Alley
- Blacksite
- Exhibit
- Cargo
- Battle Maps (Floor Conflict and Invasion)
- Rohan Oil
- Sattiq Cave Complicated
GENERAL
Gameplay Updates
- Spherical ending kills in single life Modes will now correctly monitor on the scoreboard
- Free-for-All model video games that lead to a tie will now show as a tie for all Gamers who achieved the highest rating. Beforehand, solely the primary three Gamers would obtain the tie, and any remaining Gamers would obtain a loss
- Added a black fader when spectating teammates in Core Multiplayer to keep away from gaining Map data in areas of the Map exterior of alive teammate places
MULTIPLAYER BUG FIXES
- Mounted a difficulty the place Gamers might get into stacked crates on El Asilo
- Mounted basic points with Participant collision, Gear collision, and bullet collision on Al Malik Worldwide, Dome, Taraq, Embassy, Zarqwa Hydroelectric, Al Bagra Fortress, Sarrif Bay, Sa’id, and Zaya Observatory
- Mounted a difficulty the place some UI parts weren’t showing accurately on Floor Conflict Maps
- Mounted a difficulty that might lead to a recreation crash when utilizing the Fight Knife or Riot Protect to melee a Wheelson
- Mounted a handful of out of bounds set off points
RANKED PLAY
Ranked Play continues in Season 03, that includes NEW Seasonal Rewards! So whether or not you’re leaping into your first Ranked Play match or persevering with your Season 02 Grind, there’s a lot to unlock and many competitors to face. Listed here are the necessary particulars to remember for brand new gamers. For returning gamers, contemplate this a refresher:
Aggressive Sport Modes, Maps, and Settings
- Ranked Play continues in Season 03! Play aggressive, 4v4 matches utilizing the identical maps, modes, and settings used within the Call of Duty League 2023 ruleset.
- Choose Weapons, Attachments, Gear, Perks, Discipline Upgrades, and Streaks are restricted based mostly on official CDL Aggressive guidelines.
- Up to date Restrictions
- The next have been restricted in Ranked Play to match energetic Name of Responsibility League guidelines:
- Cronen Squall Battle Rifle
- The next have been restricted in Ranked Play to match energetic Name of Responsibility League guidelines:
- Up to date Restrictions
- Up to date Sport Modes and Maps:
- CDL Search and Destroy
- Al Bagra Fortress
- Breenburgh Resort
- El Asilo
- Embassy
- Mercado Las Almas
- CDL Hardpoint
- Al Bagra Fortress
- Breenburgh Resort
- Embassy
- Mercado Las Almas
- Zarqwa Hydroelectric
- CDL Management
- Breenburgh Resort
- El Asilo
- Himmelmatt Expo
- CDL Search and Destroy
SR (Talent Ranking)
Take a look at your self in opposition to your friends and monitor that progress with a visual SR (Talent Ranking) that determines your home throughout 8 Talent Divisions.
- All new Ranked Play gamers start their journey in Bronze I with 0 SR.
- Gamers enhance their SR by successful matches and lose SR at any time when they lose matches.
- Each particular person and group efficiency will impression how a lot SR you achieve or lose per match. In greater Talent Divisions, group efficiency has an even bigger impression on SR gained or misplaced so that each one successful playstyles are extra persistently rewarded.
- Gamers can progress by eight Talent Divisions by reaching SR milestones:
- Bronze – Beginning Division
- Silver – 900 SR
- Gold – 2,100 SR
- Platinum – 3,600 SR
- Diamond – 5,400 SR
- Crimson – 7,500 SR
- Iridescent – 10,000 SR
- High 250 – 10,000+ SR
- Finish of Season Talent Setback: On the finish of every Season, your ending Talent Division will decide the place you begin the next season:
- Bronze by Crimson gamers will begin one Talent Division beneath the place they end, beginning in Tier I of that new Division.
- For instance, a participant who finishes the Season in Platinum II will likely be dropped again to Gold I in the beginning of the subsequent Season.
- Gamers who finish the present season in Bronze will begin at Bronze I within the subsequent Season.
- The very best beginning place every Season is Diamond I.
- Gamers who participated in Season 02 will expertise the above in the beginning of Season 03.
- Bronze by Crimson gamers will begin one Talent Division beneath the place they end, beginning in Tier I of that new Division.
Ranks & Rewards
- MWII Ranked Play is essentially the most rewarding aggressive Name of Responsibility expertise ever, with a wide range of worthwhile rewards accessible to gamers at launch and Season after Season.
- Unlocked Rewards can be utilized in Trendy Warfare 2 and Name of Responsibility®: Warzone™ 2.0. Unlock what the mode has to supply to indicate off your Rank and Talent wherever you play.
- Ranked Play now options model new Season 03 Rewards!
- Ranks and Rank Rewards
- Separate from the participant’s SR and Talent Division is Rank. Rank persists throughout Seasons to have fun the participant’s lifetime win complete throughout their Ranked Play profession.
- All gamers begin at Rank 1 and might progress to Rank 50.
- Gamers enhance their Rank by successful matches to earn Stars. Every win grants one (1) Star. Win sufficient matches and also you’ll earn sufficient Stars to succeed in the subsequent Rank.
- Each 5 Ranks gamers will progress their Rank icon and unlock a set of Rank rewards:
- Rank 5: Ranked Competitor Pores and skin to be used with each CDL Male & Feminine Operators on each Factions.
- Rank 10: ‘Press F’ Emblem
- Rank 15: Professional Challenge X12 Weapon Blueprint
- Rank 20: ‘Ace’ Weapon Attraction
- Rank 25: ‘Flip It Up’ Emblem
- Rank 30: ‘Ranked Win Tracker’ Gun Display screen that shows the participant’s lifetime Ranked Play win complete.
- Rank 35: ‘I’m Cracked’ Giant Weapon Decal
- Rank 40: Professional Challenge Fight Knife Weapon Blueprint
- Rank 45: ‘Sweep’ Weapon Attraction
- Rank 50: Ranked Veteran Emblem & Pores and skin to be used with each CDL Male & Feminine Operators on each Factions.
- Every Rank Milestone additionally unlocks a Calling Card that represents the participant’s achieved Rank.
- Season 03 Rewards
- Along with Rank Rewards, every Ranked Play Season will give gamers the chance to earn unique limited-time rewards.
- All through the Season 03, gamers can earn the next rewards:
- 5 Wins: ‘Season 03 Competitor’ Weapon Sticker
- 10 Wins: Professional Challenge TAQ-56 Weapon Blueprint
- 25 Wins: ‘I’m That Dawg’ Weapon Attraction
- 50 Wins: ‘Tippable’ Giant Weapon Decal
- 75 Wins: ‘Ranked Play Season 03’ Loading Display screen
- 100 Wins: ‘Season 03 Ranked Veteran’ Weapon Camo
- Finish of Season Division Rewards
- On the finish of every Season, gamers will likely be awarded Talent Division rewards that signify their highest attained Division that Season.
- Division Skins:
- Earn a Talent Division Pores and skin to be used with each CDL Male & Feminine Operators on each Factions to signify your highest Talent Division. As soon as the Skins from one Talent Division have been unlocked they are often completely utilized in following Seasons and anyplace you play:
- High 250: Unlock the ‘High 250 Competitor’ Pores and skin by ending a Season within the High 250 Talent Division. Gamers should be within the Division on the finish of the Season to qualify for this reward.
- Gold – Iridescent: Earn the relevant ‘Gold Competitor’, ‘Platinum Competitor’, ‘Diamond Competitor’, ‘Crimson Competitor’, or ‘Iridescent Competitor’ Pores and skin based mostly in your highest Talent Division reached over the course of the Season.
- Earn a Talent Division Pores and skin to be used with each CDL Male & Feminine Operators on each Factions to signify your highest Talent Division. As soon as the Skins from one Talent Division have been unlocked they are often completely utilized in following Seasons and anyplace you play:
- Seasonal Division Rewards
- Every Ranked Play Season encompasses a distinctive set of Division Rewards awarded on the finish of the Season to have fun the participant’s highest Talent Division reached that Season.
- The Season 03 rewards are as follows:
- High 250: ‘Season 03 High 250’ Weapon Attraction, Emblem, and Calling Card
- Iridescent: ‘Season 03 Iridescent’ Weapon Attraction, Emblem, and Calling Card
- Crimson: ‘Season 03 Crimson’ Weapon Attraction and Emblem
- Diamond: ‘Season 03 Diamond’ Weapon Attraction and Emblem
- Platinum: ‘Season 03 Platinum’ Weapon Attraction and Emblem
- Gold: ‘Season 03 Gold’ Weapon Attraction and Emblem
- Silver: Emblem
- Bronze: Emblem
- Ranked Play First Place: The participant who finishes Season 03 within the #1 place on the High 250 Leaderboard will obtain a novel, one-of-a-kind Calling Card and Emblem for the final word bragging rights.
- Division Skins:
- On the finish of every Season, gamers will likely be awarded Talent Division rewards that signify their highest attained Division that Season.
Aggressive Integrity Options
- From Begin to End: Gamers who disconnect or give up matches will obtain SR penalties in addition to short-term suspensions, with escalating penalties for repeat offenders.
- SR Forgiveness: If a participant disconnects or quits in the course of the match, all group members exterior of that participant’s occasion is not going to lose ANY SR.
- It’s nonetheless attainable to earn SR if gamers can overcome their drawback, however a loss at a numerical drawback is not going to yield SR loss for gamers exterior of the leaving participant’s occasion.
- Honest Fights, Even Groups: If a participant quits or disconnects earlier than the beginning of a match, the match will likely be canceled and won’t depend. The remaining gamers will likely be returned to the primary menu.
- Skilled Conduct Solely: Pleasant Fireplace is enabled in Ranked Play per CDL guidelines. Repeated Pleasant Fireplace will lead to gamers being kicked from video games and receiving penalties and suspensions.
- Demotion Safety: After advancing to the next Talent Division, gamers will likely be granted short-term Demotion Safety and won’t lose any SR throughout the first three video games within the new Division. Following that preliminary safety, if gamers have been to lose sufficient SR to be demoted, they’ll first be dropped to the minimal threshold of their present Talent Division as an alternative of being demoted. Shedding their subsequent match will lead to a demotion.
- Demotion Safety can also be utilized for the participant’s first 3 video games of every Ranked Play Season.
- Celebration SR Restrictions: To make sure aggressive equity and stability of matches in greater Talent Divisions, gamers in sure Divisions can solely occasion up with gamers round their present SR. The participant with the very best Talent Division within the occasion determines which Celebration SR Restrictions are used:
- Iridescent (Together with High 250) & Crimson: Can occasion with gamers inside 1 Talent Division
- Diamond: Can occasion inside 2 Talent Divisions
- Bronze – Platinum: Can occasion up with none restrictions
Bug Fixes
- Addressed incorrect messaging when a participant disconnects from the opposite group at first of a match.
- Addressed incorrect penalty messaging when a participant disconnects and receives their first suspension.
WARZONE 2.0
The patch notes detailed within the part beneath have an effect on all Warzone 2.0 content material throughout each Battle Royale and DMZ.
MAPS
Map Updates
Ashika Island
- A Cargo Ship and a number of other Submarines are actually current exterior of the Port.
GAMEPLAY
All Maps | All Modes
- Tempered Plate Service
- Upgrades the Participant’s Armor Plate Service to enhance armor plate effectivity.
- Particulars:
- Participant now equips 2 stronger armor plates, down from 3
- Every armor plate counts for 75
- Might be present in strongholds and loot
- Bomb Drone Balancing
- Diminished the harm of the Bomb Drone so it can not one-hit-kill or down a totally armored participant.
- Heavy Chopper
- Re-enabled this automobile within the following modes:
- Commonplace
- Duos
- Trios
- Quads
- Added new Heavy Chopper fuel cans distinctive to this automobile which are required for preliminary takeoff.
- Spawn places of those fuel cans will differ between Battle Royale and DMZ.
- Battle Royale:
- One in every of 5 attainable spawn places will spawn Heavy Fuel fuel cans every match.
- One Heavy Chopper fuel can is included as a assured Stronghold mission reward.
- Subsequent refuelings could be accomplished by way of Fuel Stations or different Heavy Chopper fuel cans
- This automobile is now extra weak to explosive harm
- Re-enabled this automobile within the following modes:
- Fuel Masks
- The fuel masks has been given a slight buffer when the participant delays it from being placed on or taken off. This could assist catch conditions the place additional delay is desired instantly after it was dropped.
- Interrogation
- Decreased the time it takes to carry out an interrogation to three seconds, down from 5
- Added a grace interval if the downed Participant is instantly eradicated after a profitable interrogation.
- This ensures that the enemy squad will likely be pinged at the least as soon as, as much as thrice through the grace interval.
- Reminder: Holding the interrogated Participant alive will additional prolong the impact
QUALITY OF LIFE
- Mantle Help Enhancements
- Improved the system that might enable gamers to mantle over or by objects reminiscent of home windows.
- Superior UAV Enhancements
- Enemy Gamers and AI Combatants will now seem in a different way whereas utilizing an Superior UAV
- Killstreak Banner Positioning
- The place of the Killstreak banner that seems on display has been moved to not overlap with the participant’s reticle.
BUG FIXES
- Mounted a difficulty that allowed Gamers to clip contained in the Sentry Gun.
- Mounted a number of points with putting a Sentry Gun on the prepare.
- Mounted subject the place Mortar Strikes weren’t doing sufficient harm in opposition to AI targets, making it exhausting to kill them.
- Recon/Bomb Drones will now die if the participant goes into final stand.
- Added merchandise persistence to Stim Pistol / Rebreather. Now Stim pistol / Rebreather could be dropped after it has been activated.
- Mounted a number of points attributable to Gamers having each a Self Revive and Stim Pistol geared up.
- Mounted a difficulty with the Assimilation UI that might trigger some squad members’ names or numbers to seem incorrectly.
BATTLE ROYALE
The patch notes detailed within the part beneath are unique to Battle Royale, which incorporates however is just not restricted to plain Battle Royale, Resurgence, Mini Royale, Unhinged, and extra.
PLAYLIST
Battle Royale
Al Mazrah
- Commonplace
- Duos
- Max Gamers: 150
- Assimilation: Refill
- Trios
- Max Gamers: 150
- Assimilation: Refill
- Quads
- Max Gamers: 152
- Assimilation: Refill
- Duos
- Large ResurgenceNEW
- Trios
- Max Gamers: 150
- Assimilation: Off
- Quads
- Max Gamers: 152
- Assimilation: Off
- Trios
Ashika Island
- Resurgence
- Solos
- Max Gamers: 52
- Assimilation: Off
- Duos
- Max Gamers: 52
- Assimilation: Off
- Quads
- Max Gamers: 52
- Assimilation: Off
- Solos
For normal updates in regards to the Playlist and different Scheduled Occasions, take a look at the devoted Warzone Trello Board.
MODES
New Modes
Al Mazrah
- Large Resurgence Launch
- Resurgence makes its Al Mazrah debut! Put together to tackle dozens of different squads in a a lot bigger model of this fan favourite mode.
- How does it work?
- When eradicated, Gamers enter a spectating state and should await the Resurgence timer to tick down. Squad members can shorten the timer by finishing Contracts, looting, and eliminating enemy Gamers. Respawns are disabled on the fourth circle, so keep watch over the clock
- Hunt & Monitor Mechanic
- At any level throughout a match, eliminating an enemy Participant will show their Squad members for a couple of seconds on the minimap.
- Particular to Solos, eliminating an enemy Participant will show their location upon redeployment for 10 seconds.
- Rating Occasions
- As a reminder, we not too long ago added fairly a couple of new methods to shorten the respawn timer for Squad members:
- Headshot
- Eliminating an enemy Participant by way of Headshot
- On The Transfer
- Should you transfer greater than 25 meters whereas your teammate is lifeless
- Hunt
- You eradicated a Participant whereas they have been tracked by the Hunt mechanic
- Hunter Double
- You eradicated two Gamers in a row whereas they have been tracked by the Hunt mechanic
- Hunter Spree
- You eradicated greater than three Gamers whereas they have been tracked by the Hunt mechanic
- Armor Break
- You broke all of a Participant’s energetic Armor Plates
- Audacious Elimination
- You bought an elimination whereas a Squad member was down
- Fearless Elimination
- You bought an elimination whereas being the final residing member of your Squad
- Headshot
- As a reminder, we not too long ago added fairly a couple of new methods to shorten the respawn timer for Squad members:
- Loadouts
- Gamers can purchase their Loadouts by way of two completely different strategies in Resurgence. In direction of the top of the primary circle there’s a Public Occasion that drops a Loadout crate in your Squad. Loadout Dop Markers are additionally accessible for buy by way of Purchase Stations, utilizing the identical value scaling as normal Battle Royale.
- Further Data
- Strongholds are disabled
- Weapons discovered by way of floor loot at all times have attachments
- Blue Resurgence Provide Containers restock after 90 seconds
- How does it work?
- Resurgence makes its Al Mazrah debut! Put together to tackle dozens of different squads in a a lot bigger model of this fan favourite mode.
- World Collection of WarzoneIn-Season
- Seize your two sweatiest associates and begin warming up now Stage 1 of the upcoming WSOW 2023 Season.
- A limited-time playlist will go dwell on April twenty seventh known as WSOW Trios for squads to observe for the In-Sport Open.
- It is a new WSOW ruleset, which is a variation of an ordinary match of Battle Royale. This consists of adjustments reminiscent of:
- No turreted autos
- No Heavy chopper
- No assimilation
- No Fireplace gross sales, Jailbreaks, Restocks or Champion’s Quest
- It is a new WSOW ruleset, which is a variation of an ordinary match of Battle Royale. This consists of adjustments reminiscent of:
- Whereas the general public Playlist will likely be accessible all through this weekend for observe, the precise competitors — and alternative for official scoring for WSOW Stage I — will happen on April 28 by April 30 from 10 AM to 2 PM PT every day.
- Full particulars for the WSOW 2023 Season can be found on the official blog here.
GENERAL
- Resurgence Non-public Matches
- Ashika Island Resurgence (Solos, Duos, Trios, and Quads) has been enabled in Non-public Matches.
- Non-public Match Spectating
- Spectating has been enabled for all accessible maps/modes together with:
- Al Mazrah
- Commonplace Battle Royale
- Solos, Duos, Trios, Quads
- Mini Royale
- Commonplace Battle Royale
- Ashika Island
- Resurgence
- Solos, Duos, Trios, Quads
- Resurgence
- Al Mazrah
- Spectating has been enabled for all accessible maps/modes together with:
- After Motion Report (AAR)
- All Gamers in a squad that full a match will see the After Motion Report.
- Birdseye Perk
- This Perk has been reenabled.
- Changes:
- Now prompts when Participant makes use of a UAV Killstreak
- Enemy UAVs not set off Birdseye
- UAVs activated by the Participant utilizing Birdseye will present enemy headings
- UAV pings activated by the Participant utilizing Birdseye are barely bigger
GAMEPLAY
Al Mazrah | Commonplace Battle Royale
- Blacksite New Gulag
- This roughly rectangular, asymmetrical map has a number of inside areas and lengthy exterior routes. Those that wish to redeploy must show their price on this new but acquainted floor.
GAMEPLAY
New Gameplay Options
All Maps | All Modes
- UAV Towers
- First seen in DMZ, UAV Towers could be activated throughout a match to supply intel on enemy positioning within the type of a number of round UAV sweeps from the tower’s fastened location.
- Particulars:
- An audible notification is broadcasted when one is activated
- The icon for energetic towers will likely be seen in crimson on the Tac Map and overworld
- Lasts 20 seconds per activation
- Prices $2000 per activation
- In a position to be activated by one other squad even when you have activated them already
- These activated by an opposing squad present detection radius on the map
Al Mazrah | All Modes
- Redeploy Drones
- Redeploy Drones have been added to Al Mazrah. Make the most of these for fast repositioning.
- Particulars:
- Might be shot down
- Will reposition when within the fuel
- Will start leaving the sphere across the 4th circle
Al Mazrah | Commonplace Battle Royale
- Stronghold “Maintain Positions” Operation
- Find and defend a place contained in the stronghold from enemies. The stronghold will likely be attacked by steady reinforcements till the operation is full.
- Black Websites New Stronghold Goal
- A further black website has been added to Al Mazrah close to Rohan Oil, within the Northern sector of the map.
- Champion’s Quest
- New Weapon Blueprint Reward
- Go discover out – should you can!
- New Weapon Blueprint Reward
- Fuel Circle Pacing Enhancements
- Decreased the time paused between fuel circle actions. It will enhance general pacing throughout a match.
- Mirroring a pacing change to Caldera final 12 months, we’ve evaluated the delay time between when the circle stops and the beginning of the subsequent motion. By making an adjustment right here we count on to see a extra dynamic mid-game. This doesn’t enhance the velocity of the fuel itself in any manner.
Gameplay Changes
All Maps | All Modes
- Most Needed Contract
- The Most Needed Provide Drop now drops on each profitable completion
- It will not deactivate upon Resurgence being disabled in Ashika Island.
- In Plunder, it drops cash and completely different energy gadgets
- Provide drop icon has been up to date
- Each group can now see the crate’s icon on the tac map
- The Most Needed Provide Drop now drops on each profitable completion
- Stronghold Rewards
- Diminished the variety of white Stronghold Provide Containers that spawn to 1, down from 2
- Elevated loot present in a white Stronghold Provide Field
Al Mazrah | All Modes
- Intel Contract
- The variety of spawn places for the add level has been elevated
- The add level will now drop loot upon completion
- The add level occupation time requirement has been elevated to 17 seconds, up from 10
- The “seek for the laptop computer” section of this contract has been eliminated
We felt that the preliminary search circle that contained the laptop computer was too inconsistent with the time it took gamers to seek out the laptop computer on common. This time was very closely depending on the placement of the laptop computer. This variation goals to counteract that concern.
- Purchase Stations
- The next gadgets will likely be accessible at each Purchase Station with limitless inventory:
- Fuel Masks
- Moveable Radars
- We’ve additionally made some tweaks to merchandise costs. See beneath for particulars:
- Armor Plates
- Elevated to $500, up from $400
- Fuel Masks
- Elevated to $2000, up from $1650
- Sturdy Fuel Masks
- Elevated to $3500, up from $2900
- C4
- Elevated to $850, up from $700
- Frag Grenade
- Elevated to $600, up from $500
- Smoke Grenade
- Elevated to $400, up from $250
- Snapshot Grenade
- Elevated to $600, up from $400
- Revive Pistol
- Elevated to $4000, up from $800
- Cluster Mine
- Elevated to $6000, up from $3300
- Precision Airstrike
- Decreased to $2000, down from $4000
- Counter-UAV
- Decreased to $2000, down from $4000
- Bomb Drone
- Decreased to $3500, down from $4000
- Armor Field
- Elevated to $3500, up from $2000
- Battle Rage
- Elevated to $3500, up from $2900
- Lifeless Silence
- Decreased to $2500, down from $2900
- Moveable Radar
- Elevated to $2500, up from $1400
- Suppression Mine
- Elevated to $3500, up from $2000
- Tactical Digicam
- Decreased to $1500, down from $1650
- Deployable Cowl
- Decreased to $1500, down from $1650
- Trophy System
- Decreased to $1500, down from $1650
- Recon Drone
- Elevated to $3000, up from $2000
- Firesale UAV
- Elevated to $5000, up from $4000
- Future updates will see a steady analysis of costs as we repeatedly evaluate the dwell information of Purchase Station utilization, tools energy and extra.
- Armor Plates
- Merchandise placement within the menu has been revised with a purpose to maintain related picks subsequent to 1 one other.
- Modified positioning of the Loadout Drop Marker on the menu to facilitate navigation
- Press down as soon as on directional controller when opening the Purchase Station menu
- Spawn places have been up to date and elevated to 42, up from 31
- The next gadgets will likely be accessible at each Purchase Station with limitless inventory:
We’re making vital enhancements to how we decide the spawn location of Purchase Stations, this modification not solely will increase the quantity accessible in a match however extra appropriately areas out their places. The purpose being to deal with destructive area and to scale back frequency of buys being in too shut of a proximity. Purchase stations will stay static in Al Mazrah Battle Royale in order that realized conduct could be relied on.
- Ammo Caches
- Further places for Ammo Caches have been added throughout the map
We’ve recognized various areas on the map that might profit from an Ammo Cache to help with both regain potential, or simply conserving an energetic engagement going longer. As with Purchase Stations, we’re evaluating a lot of our spawn philosophy and will likely be making extra adjustments in different areas over the course of the chapter.
Ashika Island | Resurgence
- Rebalanced Rewards
- Now we have adjusted the rewards for the next:
- Knowledge Heist Public Occasion
- Sea Treasure Machine
- Sea Lion Statue aspect quests
- Now we have adjusted the rewards for the next:
QUALITY OF LIFE
- Minimap Ping Anchoring
- Coordinates and map parts which were pinged will now anchor the icon alongside the borders of the minimap even when they’re exterior of the seen space on the minimap.
- Spawn Safety Timeout
- Spawn safety will now expire on gamers who stay airborne for greater than 10 seconds
- That is along with the present x that take away spawn safety when they’re x meters from the bottom
- We’ll consider the effectiveness of Spawn Safety and if vital make changes on a per mode foundation.
- Blacksite Key Visibility
- Blacksite Key dropped will now be seen on the Tac Map to all squads
- Loadout Drop Visuals
- Adjusted the visible illustration of Loadout Drops to assist Gamers higher distinguish between their very own and people who belong to different Gamers.
- New coloration coding:
- Squad Loadout Drop = Blue
- Contested Loadout Drop = Yellow
- Gulag Merchandise HUD
- Objects {that a} Participant picks up throughout a Gulag spherical will likely be briefly indicated subsequent to the crosshair earlier than fading away.
- Object Elevation Arrows
- Purchase Stations, Contracts, and Loot gadgets now have a small up/down arrow on the tac map and minimap to raised point out elevation.
BUG FIXES
- Mounted a difficulty the place Fast Repair didn’t activate after plating in Resurgence modes.
- Mounted a difficulty inflicting the Intel Contract world icon to persist regardless of having failed to finish the target.
- Mounted a difficulty inflicting Battle Royale victories to not replace correctly within the Fight Information.
- Mounted a difficulty inflicting the Play Once more buttons to not work after assigning a brand new occasion chief.
- Mounted a difficulty inflicting gadgets to vanish when making an attempt to stow them away within the backpack.
- Mounted a difficulty inflicting Gamers utilizing the Birdseye Perk to obtain UAV pings when an enemy activated a UAV.
DMZ
The patch notes detailed within the part beneath are unique to DMZ.
In Season 02 we centered on refreshing and resetting DMZ, however Season 03 is all about new recreation mechanics.
NEW FOR SEASON 03
New Faction
- [ REDACTED ] has arrived with new Faction Missions coming all through Season 03.
Barter
- We’re introducing Barter for Gamers to have one other method to gear-up throughout deployment. Barter could be discovered at Purchase Stations and affords trade of sure gadgets for helpful tools. Remembering these “Recipes” will likely be a useful gizmo for buying particular gadgets. Barter is just not Participant-to-Participant.
Workbench
- The Workbench has arrived in DMZ and permits gamers to customise Contraband Weapons throughout deployment – this consists of any geared up weapon which may be insured or looted. Gamers will be capable to add or take away attachments based mostly on their weapon development. Craft the right construct or add the correct attachment for a bonus in situational fight.
Energetic Responsibility Operator Slots
- Particular person Operators now go on “Energetic Responsibility” when utilized by the Participant. Just one Energetic Responsibility slot could be geared up at a time, however all Gamers will begin with 3 slots.
- Energetic Responsibility Operators have their very own persistent gadgets: Exfil Streak, Canine Tag Rarity, Backpack Kind, Killstreak, Fuel Masks and Self Revive.
- When failing to exfil, solely that particular person Operator may have its gear, streak, and Canine Tag rarity reset. All different Operators is not going to be affected.
- Together with Persistent Operators being added into DMZ, we’re including sure Bundles to the Retailer which have extra Energetic Responsibility Operator Slots included.
Non-public Exfil
- Campers acquired you down? Non-public exfil will likely be accessible at Purchase Stations to set off an exfil chopper to land at an exfil level that’s inactive for different Gamers throughout that match. It doesn’t imply you received’t be noticed by an enemy squad, however there could also be much less warmth than one of many public factors seen on the Tac Map.
- As talked about above the Heavy Chopper will likely be in DMZ and Battle Royale. Discover gasoline across the map to make the most of this new automobile. Flying it out of bounds will mechanically set off exfiltration.
New Contract
- Provide Run
- Just like Safecracker, Operators might want to find and loot 3 crates
New Gear/Objects
- Rebreather – new Discipline Improve that permits Gamers to breathe underwater
- Skeleton Key – this key can unlock any locked area instead of a selected key
- 4 New Plate Carriers
- Tempered – 2 stronger armor plates vs. 3 plate (identical as BR)
- Comms – audio alert when an enemy Participant or squad is close by and elevated period of all UAVs and UAV Towers
- Medic – quicker teammate revives and self-revives
- Stealth – is not going to seem on enemy radars (Ghost Perk)
- 2 New Backpacks
- Safe – gadgets are stored to that Energetic Responsibility Soldier if they’re eradicated in an Extraction Zone and will not be consumed for XP upon profitable exfil
- Scavenger – most merchandise slots at the price of the third weapon slot
UI/UX
- Reworked the Factions tab for higher ease of use. Revamped Faction Mission menu structure for higher ease of use
- Missions are actually proven in a vertical listing with new mission buttons
- Shortened description panel in order that chosen Missions could be seen on the correct aspect
- Added a brand new part to the Problem menu that tracks the Participant’s present progress for Weapons Instances and the awards they’ve, or try to realize
GAMEPLAY
- “Out of the Deep” mission is now simpler to finish
- First step not requires killing Operators
- Second step could be accomplished with kills from the floor of water
- Diminished vary necessities for the M4 Weapons Testing and Lachmann Weapons Testing Missions
- Modified “Non-Discriminatory” mission to require killing cartel troopers as an alternative of Shadow Firm troopers
- The main points of a Story Mission are actually hidden till the Participant unlocks the Story Mission by finishing 5 of the 6 missions within the tier
- The Safe Intel Contract now reveals the closest commander to the Add Station as an alternative of a random one
- Upon failing to exfil from a deployment, a Participant’s chosen Deadly, Tactical, and Discipline Improve will now default to what was beforehand chosen, slightly than having to reselect these slots
- Elevated general quantity of loot present in world
- Toolboxes now spawn extra Discipline Upgrades, gun oil, and blow torches
- Navy containers, rifle circumstances, and weapon lockers all spawn extra gadgets general
- Spawn charges of Plate Carriers, medical gadgets, gun oil, paperwork, and meals rations have been elevated
- New potential spawn location for Weapons Case on Al Mazrah
BUG FIXES
- Mounted a handful of points that prevented sure areas from spawning extra context-specific loot (Instance: Industrial buildings spawning industrial gadgets)
- Mounted M4 Weapons Testing not monitoring kills for the Tempus Torrent
- Mounted Kastov Weapons Testing not monitoring kills for the KV Broadside
- Mounted a difficulty the place stowing a weapon from an enemy’s Backpack wouldn’t depend it as an enemy Operator’s weapon
- Mounted a difficulty the place utilizing an exploding barrel to kill enemies wouldn’t depend in the direction of some mission progress
- Mounted various points inflicting some missions to not monitor progress for taking an merchandise should you Infiled with that merchandise in your stock
- Mounted a difficulty that precipitated Revive Pistols to be counted as a weapon for the needs of missions that require Gamers to Infil with out weapons
- Mounted a difficulty with “The Pound” mission the place progress wasn’t given if a weapon was within the Backpack’s weapon slot
- Mounted a difficulty inflicting some weapon beauty customizations to be misplaced upon exfilling a weapon
- Mounted a difficulty the place exfilling with a Fuel Masks would typically flip it right into a Sturdy Fuel Masks
- Mounted a difficulty the place the HUD wouldn’t replace Armor values when Assimilating to a brand new group
- Mounted a difficulty the place Contract UI wouldn’t correctly clear when Assimilating to a brand new group
That’s every thing to know proper now about Trendy Warfare 2 and Warzone 2 Season 3 and the replace’s full patch notes. Naturally, we count on a number extra adjustments within the coming weeks depending on issues that emerge and weapons that want additional tweaks.
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