Repentance’ Update Submitted to Apple, Includes Support for All Three DLC Updates and More – TouchArcade
The wait may lastly be over? possibly? Following the affirmation in December 2022 that Nicalis can be bringing The Binding of Isaac: Repentance to iOS with controller assist, we hadn’t heard a lot in regards to the launch till a Tweet final month. At the moment within the official Nicalis e-newsletter, the writer confirmed that The Binding of Isaac: Repentance replace for iOS has been submitted to Apple. This replace contains assist for all three DLCs by way of in app purchases and extra. This replace will carry the iOS model on top of things with the present console and PC model (minus mods in fact). Pricing for these DLC packs hasn’t been revealed, however I anticipate it to fall consistent with the PC model. Hopefully a reduced bundle can also be out there. Take a look at The Binding of Isaac: Repentance on iPhone under:
Oh boy! pic.twitter.com/Vyu3Evlyjh
— Tyrone Rodriguez ( ● ︿●) (@tyronerodriguez) December 5, 2022
The Binding of Isaac: Rebirth at the moment on iOS, is missing in comparison with the total model on different platforms with DLC packs and updates, however this shall be fastened when the brand new replace goes dwell. For the reason that replace has been submitted to Apple, I’m hopeful that it launches quickly and is supported nicely by the approaching years and iOS updates. The Binding of Isaac: Rebirth is at the moment nonetheless $14.99 on iOS. I’d suggest ready to see how the DLC packs are priced and when the replace hits earlier than shopping for something. The PS5 and Xbox Collection X variations of the sport have been model new full-priced releases. The Binding of Isaac: Repentance is obtainable for $59.99 on Xbox Collection X as a whole sport with all content material and expansions. I performed Afterbirth+ a ton of it on Nintendo Swap, however I do know I’ll be taking part in it much more on iPhone and iPad. Have you ever tried The Binding of Isaac: Repentance on any platform but and are you trying ahead to it hitting iOS quickly?
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