Sons of the Forest gets gory glow-up, making it scarier than ever

Sons of the Forest simply will get larger and higher with every passing replace from Endnight Video games. The indie studio is aware of the way to mix horror and survival to create a singular expertise the place you craft, run, arrange camp, craft, and run some extra. Its expansive open world is already markedly fear-inducing, with mutant cannibals working rampant concerning the darkish woods. With patch 13, the current Sons of the Forest replace, every thing turns into scarier than ever earlier than.

The newest Sons of the Forest replace sees the survival gameplay take a again seat in favor of some scarier thrills. Endnight makes its personal open world match extra comfortably amongst different horror games‘ because the developer amps up its bloody atmosphere and terrifying mutant inhabitants. The patch comes simply in time for Halloween, which suggests I’ve obtained my spooky vacation night time all sorted.

Endnight begins its patch notes submit by referencing much less scary modifications, like a rework of the gold armor cave and an extension to the rope gun cave. The developer hints at some mysterious additions too, saying that patch 13 brings “a bunch of cool additions and a few huge surprises.” With two new “???” gadgets and three new blueprints strewn concerning the wooded map, it seems to be like this replace is giving us extra contemporary incentive to discover.

For those who’re questioning concerning the spookier new content material, the dev particulars how the patch provides “a brand new skinned enemy kind who may be very aggressive.” The patch additionally provides twins “the flexibility to burst out by the bottom” in each caves and the overworld so in the event you want me, I’m going to be hiding deep inside my fenced camp. The replace makes the world an entire lot bloodier too, as Endnight says we will anticipate to see “a bunch of recent gore and hanging gore props.”

Sons of the Forest patch notes – Patch 13 replace – Thursday, October 19, 2023

If you wish to take a better take a look at all the audio and bug fixes coming to Sons of the Forest with patch 13, you possibly can head over to Steam the place you’ll discover Endnight Video games’ official submit relating to the replace and its intensive record of modifications. For brand new options, enhancements, and stability changes, examine our highlights under.

Options

  • Now you can use tarps to construct partitions
  • Added 3 new findable blueprints together with a brand new entice
  • Added two new ??? Objects
  • Full re-work of Cave D (and added some surprises)
  • Added extension to Cave B
  • New skinned face masks enemy kind ‘Henry’
  • Added new spherical desk buildable
  • 2 new journal props added
  • Bunch of recent gore and hanging gore props
  • Added some new observe pickups
  • Twins can now break by and emerge from the bottom in each caves and overworld

Enhancements

  • Objects in stock will now wobble for a second when the stock is opened
  • Reworked the merchandise plating construction in order that you don’t want to make use of the seize bag so as to add the Solafite
  • Up to date the notes tab within the blueprint ebook to be gray
  • The blueprint ebook will now present the present class web page numbers on the prime proper of the web page in addition to on the earlier and subsequent buttons
  • Added Tab Collections to the blueprint ebook in order that any web page may be instantly accessed
  • Up to date the blueprint and tutorial books with the brand new tab pictures
  • Merchandise plating construction can now be destroyed whether it is attacked
  • Added an FPS limiter to the pause menu to repair GPUs being overworked
  • Switched plenty of merchandise colliders to primitives to enhance efficiency and cut back the chance of falling by terrain
  • Participant is now extra simply knocked down when hit by a golf cart
  • Added left-handed merchandise help whereas utilizing the log sled
  • Added ranged weapon aiming sensitivity help to the spear, bow, and slingshot
  • Smoothed out the transition between default and aimed sensitivity
  • Added localization for merchandise perishable states
  • New backings and shadows added to all blueprint pictures
  • Some particulars and tweaks to Cave B
  • Improved bunker leisure lighting
  • Improved particulars in fishing huts and added breakable planks
  • Improved Solafite texture element
  • Moved PJ’s to sailboat
  • Improved look of bloody katana
  • Improved fade vary for transportable gentle
  • A small wooden bridge added over the leap space within the hell cave
  • Added lacking rocks to hell cave merged collision to cease enemies sometimes falling by the ground
  • Some enhancements to cave A detailing
  • Merged collision meshes for cave and bunker transition teams and ice caves
  • Dynamic hanging cranium lights added to some caves
  • Added climate occlusion to outdated fishing huts
  • Wall torch now has a set orientation, fixes edge circumstances the place the slight tilt causes it to be visually not touching the supporting construction and never be linked for destruction
  • Lights at the moment are positioned inside the sunshine bulb for the freeform lightbulb and the powered cross as a substitute of floating in entrance of it in order that bringing objects close to it seems to be extra lifelike
  • Being inside now prevents snow clumps from spawning at participant’s ft
  • Added new unfold animation when putting tarp ramps
  • Feather bursts tinted to match completely different coloured birds
  • Kelvin can now retrieve close by spears
  • Added extra smoothing of the top look rotation on characters

Stability

  • Common Puffies can now not be skinned for creepy armor, and John2 elevated to present 2 creepy armor
  • Can now not parry helicopter assaults or physique slams by the tip boss
  • Decreased dismemberment on Heavy cannibal kick and membership assaults, elevated on boat engine

For those who’re in search of one of the best ways to remain secure following the patch 13 replace, make sure to flick thru a few of our favourite Sons of the Forest base locations. The world can really feel overwhelmingly huge at occasions, however we’ve obtained you lined. Alternatively, you possibly can check out just a few of our different beloved survival games for one thing new to play after you’ve exhausted the replace’s content material.

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