The Last of Us Part I PC Review

The Final of Us Half I on PC

The one factor scarier than a Clicker lunging at you from out of nowhere is a Clicker lunging at you from out of nowhere, adopted by a tough crash sending you again to desktop, I suppose. The Final of Us Half I has lastly gotten its long-awaited PC port, following a profitable first season of the HBO TV adaptation. And should you’ve been following the information even somewhat bit, you’ll rapidly study that the sport’s PC port has been less than stellar, to say the least.

After getting two stable days’ price of playtime in with The Final of Us Half I on PC, I can safely report that whereas a number of the complaints and damaging opinions appear to have been overblown, that is actually not an important port, and would possibly very effectively be the weakest PC port of a PlayStation exclusive game we’ve seen to this point. By and huge, Naughty Canine’s beloved post-apocalyptic zombie journey appears to be like nice on PC –and it appears to be like particularly lovely on my ultrawide monitor– however there are clear areas for enchancment the place optimization is worried.

The sport ran positive for essentially the most half, although there have been noticeable framerate drops and hiccups particularly throughout motion sequences. Over the course of my playthrough, I additionally skilled a handful of crashes, although nothing as extreme as onerous crashes each 20 minutes as some consumer stories have prompt.

Picture Supply: Naughty Canine by way of Twinfinite

That being mentioned, it’s price noting that The Final of Us Half I does appear to endure from some egregiously lengthy loading instances on PC as effectively. Whereas the preliminary load instances on PS3 and PS4 had additionally been pretty prolonged, they had been significantly noticeable on PC, particularly since I had the sport put in on an SSD and usually anticipated it to load only a tad quicker. Each loading display appeared to take up a substantial period of time, whether or not you had been booting the sport up for the primary time, or ready to load a earlier checkpoint after dying.

I additionally had hassle getting the shaders to correctly construct and cargo; the sport begins the constructing course of everytime you boot it up, but it surely actually takes perpetually that you just’d most likely find yourself sitting round for half an hour earlier than you get to truly play something. You can begin up the sport whereas the shaders are nonetheless loading, however do be warned that that is possible one of many foremost causes for the reported crashes.

So, all in all, not an important first outing for The Final of Us on PC. On a graphical degree, I appreciated all of the little visible choices and settings I may tweak on the fly, and as somebody who’s grown a deep appreciation for video games with ultrawide help, I couldn’t assist however be taken in by The Final of Us’ swish nature-y settings once more. The lighting results are beautiful, the character fashions and animations are crisp, and it’s only a implausible trying sport total.

boston qz in the last of us
Picture Supply: Naughty Canine by way of Twinfinite

With this being a port of the PS5 re-release from final August, there are fairly a number of new bells and whistles to stay up for as effectively. Speedrun and permadeath modes are welcome for gamers who wish to problem themselves, to not point out the improved AI conduct, which helps the sport really feel extra immersive. As somebody who used to at all times snicker each time Ellie would straight up sprint in entrance of her foes and watch them be fully oblivious to her actions, it was good re-experiencing the sport with considerably of a rise in diploma of realism.

10 years on, and The Final of Us nonetheless feels as timeless as ever. It’s, undoubtedly, the crown jewel of Naughty Canine’s catalog, however for now, I’d maintain off for a bit should you’re fascinated by choosing it up on PC. Unbelievable sport, however possibly await a patch or two to easy issues over first.

The Last of Us Part I Critic Review

Reviewer: Zhiqing Wan | Copy offered by Writer.

Execs

  • Nonetheless a stable narrative journey.
  • Holds up very well graphically.
  • A number of new tweaks and additions to spice issues up should you’ve performed it earlier than.

Cons

  • Fairly unhealthy framerate hitches.
  • Occasional onerous crashes could be very irritating.

Launch Date
March 28, 2023

Developer
Naughty Canine, Iron Galaxy

Writer
Sony

Consoles
PC

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