October 6, 2023: Telltale Video games has now confirmed the layoffs in a press release on its Instagram web page that reads: “Attributable to present market situations, we regrettably needed to let a few of our Telltale crew go just lately. We didn’t take this motion frivolously, and our dedication to storytelling and discovering new methods to take action stays the identical. We’re grateful to everybody for his or her dedication alongside this journey, and we’re working to help everybody impacted. All tasks presently in improvement are nonetheless in manufacturing, and we’ve no additional updates presently.”
The Wolf Amongst Us 2 has been heavy on lots of our noggins, particularly after its preliminary cancellation and subsequent return to improvement. Telltale Video games shut down as soon as in 2018, leaving lots of its builders with no job, solely to come back again to life a yr later below new possession. Lots of the firm’s former devs returned to work on upcoming video games resembling The Wolf Amongst Us 2 and the just lately launched The Expanse. Jonah Huang, one of many crew’s cinematic artists, has simply shared that he and an unspecified variety of different workers had been laid off by Telltale final month.
“This can be a sore topic, however I really feel it vital so as to add to the gaming layoff information,” Huang writes, referring to different such current occasions inside the trade just like the Epic Games layoffs. The developer continues his publish, describing how “Telltale laid most of us off in early September.” He states that he isn’t in a position to share any information about The Wolf Among Us 2 because of a signed NDA.
Huang describes his place additional, saying he “signed an settlement to not trigger any hurt to Telltale’s enterprise” as a part of his severance package deal following the layoffs. Nonetheless, he’s “legally allowed to talk on behalf of being laid off,” and his reveal of what occurred “is sincerely not an try and trigger hurt or ruination to the corporate.”
The artist particulars how he “initially re-joined Telltale as a result of I’ve all the time wished to work on TWAU2,” saying that the event crew was “very small” and that he was “genuinely excited for the sport.” As of now, Huang writes in his post that “Telltale has but to publicize any of what has occurred” in reference to the talked about layoffs.
Huang concludes his publish by explaining that the layoffs occurred “weeks after Telltale acquired a UK-based studio Flavourworks,” reiterating as soon as extra that he’s “not saying this in an try to harm the enterprise” however fairly merely “saying the info of the way it felt to be laid off.” He seems to be again at his time with Telltale fondly, stating that the studio “gave me a very good deal this time round.”
Regardless, Huang says “it ended the identical approach most jobs in video games finish: a layoff, not a retirement.” It’s not clear what number of workers Telltale Video games has laid off, as the previous dev’s assertion might imply a lot of the whole studio total, most of The Wolf Amongst Us 2’s particular crew, or most of a selected crew inside that crew. The alleged information about Telltale’s layoffs comes amid many others throughout the gaming trade, like these at CD Projekt Red and Riot Games. We’ll share any additional developments as they arrive.
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